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mackopes

232 karma · joined December 11, 2020

martinpiala.com
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mackopes··on Ask HN: Small scripts, hacks and automations you're proud of?
This is more of a cool alias I have. I am a hobby photographer and I produce a lot of photos. I have them stored on 1. my laptop (all the photos I am editing at the moment), 2. external HDD with archive of my all photos I already edited, and 3. second external HDD serving as a back-up for all the photos, i.e., the combination of what's on my laptop and the first HDD.

I back-up my photos every couple of weeks and I found out that if the laptop and the first HDD have the same directory structure, the rsync can figure out the diff and only copy over photos that are not yet backed up. This also let's me archive photos from my laptop to my first HDD at any time and rsync still picks it up correctly.

It works like this

rsync "$source_dir_laptop" "$source_dir_hdd" "$backup_destination" -ah --info=progress2 --delete-before --backup --backup-dir="$delete_backup_dir"

mackopes··on Acreom 1.0 – a lightweight Markdown editor with tasks for developers
I've tried using Acreom for a couple of my projects. The app defo has potential. However, I could not wrap my head around their concept of "inbox". In Acreom, the "inbox" means all the unscheduled tasks. However, in my workflows, I often juggle multiple projects at once, and not all tasks have a set date yet, or I just want to do them "sometime in the future". The inbox is cluttered and useless as I see the same tasks repetedly until I schedule them.

In my head (and, I am sure, in the heads of other GTG users, too), inbox is just a parking lot for all the not yet organised tasks. Once a day, I go through my inbox, assign all the tasks to the coresponding projects and MAYBE schedule them. In this sense, Acreom does not support my workflow :(

However, as I see the upsides of having tasks intercalated with project notes, I'd consider giving Acreom one more go once a better task organising system is implemented.

mackopes··on Show HN: I made a puzzle game in HTML5
I could imagine also a combination of arrows and wasd for controls. Arrows for moving the selection around and wasd to shift the rows/columns.
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