3,410 karma · joined April 24, 2013
rviragh+tao@gmail.com
linkedin: https://www.linkedin.com/in/robert-viragh-073391221
website: https://taonexus.com
github: https://github.com/robss2020
Reach out to me about any interesting AI opportunities!
These days agents are able to really perform genuine experiments and write up the results. A prompt like this: "You'll work autonomously end to end to select a research task that meaningfully advances the state of the art in AI, is clearly defined and worth performing, that people would be interested in reading, and that you can perform on this hardware" (insert details) " in a week. Carefully log your steps so that your results can be replicated. Then, do a research review and write your paper about it up with correct, cited references. You must check all of your citations. Look up current lists of "Claudisms", (such as use of the word "genuinely", or "load-bearing"), and remove them from your writeup. After writing your writeup, edit it and pare it down, remove anything unnecessary, keep it fast paced and interesting. Also, try to tell a story, be engaging in your writeup. Don't use violent metaphors, remove references to killing, strangulation, etc. Your writeup should be ready to publish and accurately reflect a real experiment with a meaningful result that advances the state of the art and contributes to understanding. Be concise and focus on why it matters."
Okay, so there's the prompt. You can give it to any AI and have a journal-ready publication in a week. I guess you can ask it to add charts and stuff, if you want to be fancy.
If I gave my agent the above prompt, would I be one of the authors? Maybe it's fair to say I guided, facilitated, elicited, or advised it. But it's clear that the AI would be the one that is actually selecting and running the experiment and writing up the results.
Someone could probably get a publication without even reading the paper they wrote their name on. Their only contribution might be editing their name into the PDF.
I recommend you try giving your AI an open ended task like, "it's at 4 fps even though it's a 22 year old game and the raw hardware performance is many orders of magnitude higher. Maybe due to running under Wine and Rosetta. Please figure out the simplest way you can unlock usable performance (30-60 FPS) short of decompiling, reverse engineering, and reimplementing the full game yourself natively. Maybe there is something else you can figure out for the performance unlock. The hardware is definitely there, so there has to be a way. The game is running so make sure you don't break it. Keep the same game behavior."
Regardless of which AI you're using, it will be able to figure something out in a few hours. 2004 pc's were 500-800 mhz, 128 MB RAM, and if they had a GPU at all it was 16-32 MB, 0.2-1 GLOP.
Your AI should be able to figure out a way to get it running in realtime.
It's a bit surprising to me that it was unclear what I meant by horizontal/level, I thought this word is well-known and easy to understand. Here's what I mean by horizontal: For me, it means that with respect to the ground, the ray isn't rising or falling as it travels, i.e. it's level (like a plane flying in level flight with respect to the ground, not rising or falling). This constraint doesn't really matter I guess, except that I said that the cube is also level on the ground on one of its surfaces, so since you have to cast the ray in a horizontal/level way, you can't cast the ray at an angle through one of the corners so it goes through the opposite corner of the cube, since - if you think of the ray like a plane - you can only move the angle of the ray side to side not up and down, it stays in level flight = horizontal, so you can't cast it through both opposite corners if the cube is lying flat on the horizontal on one of its surfaces. As I just wrote this paragraph, I pictured what my description of casting through both corners the would look like and why it's not level with the ground anymore. I guess it's harder to follow my words without picturing it.
You mentioned it's not clear how being horizontal constrains the ray, based on what I wrote and what I meant about it being level, is it now clearer how this constrains some of the rays that can be cast? (Like how you can't cast a ray through the opposite ends of the cube now)? Or is that hard for you to follow? For me I think maybe my words could be written in a bit confusing way but I think someone can understand them if they can picture what I referred to. Without that mental picture it could be difficult though.
sounds fun, I had fun fine-tuning some open weights models for local use, and I run a free public inference engine here: https://stateofutopia.com/services/ai/ it's fun.
where are you planning to run your models?
1) State the order of the surfaces it hits/passes through if you choose to cast it at a point where it passes through the maximum number of surfaces in the structure.
2) Is it possible to choose a different point where it would still pass through the cube but would pass through a different number of surfaces? (such as by missing the pyramid or sphere or both). State the distinct counts of how many surfaces it could pass through depending on where you cast it horizontally, like how many different counts exist. (Being tangent does not count as passing through a surface.)
I would answer this question by just picturing it and moving the ray around in my mind. How do you do it?
A percussionist takes a day off and decides to see one of his orchestra's performances. The next day he's back and talking to one of the other percussionists. "How was it?" the other one asks.
"Unbelievable! You know the part where we go buhm buhm buhm buhm?"
"Yeah?"
"Well guess what the rest of the orchestra is doing?"
hums a spirited rendition of the William Tell Overture!
(just to be clear, I am a far-left activist who spends most of my time working on funding Social Security Trust Funds (OASI & DI Solvency), which could impact my search results - this was while I was logged in.)
[1]https://www.google.com/search?q=what%27s+cognition+in+ai or https://imgur.com/a/UdxtnGg
http://taonexus.com/publicfiles/sep2026/quantum_neural_netwo...
In short it's not really feasible and it suggested classical coherent photonics and in-memory compute as more viable approaches.
(Off-topic aside: these days I am more interested in funding Social Security Trust Funds (OASI & DI Solvency) - if anyone at OpenAI can help reactivate my account: rviragh@gmail.com it would let me do further studies that directly support this important goal, currently my chatgpt account was deactivated. I apologize for any mistakes I made earlier, it won't happen again. Please reactivate my account - thank you.)
this word is usually spelled exaggerate (yes, with two g's.)