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krasi0

20 karma · joined November 9, 2013

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krasi0··on DeepMind and Blizzard Open StarCraft II as an AI Research Environment
Some thoughts and analysis on why Starcraft AI by one of the active AI developers Dan: https://dangant.com/2017/08/09/why-starcraft-ai/
krasi0··on DeepMind and Blizzard Open StarCraft II as an AI Research Environment
The StarCraft 1 BroodWar AI scene has been thriving for a few years now: https://sscaitournament.com/ You can watch 24/7 live AI vs AI games on Twitch at: https://www.twitch.tv/sscait Support for voting on who to play next and even a betting system are in place, too. For those who wish to get their feet wet with BW AI development, here are the Java / C++ tutorials: https://sscaitournament.com/index.php?action=tutorial
krasi0··on Street Fighter II's AI Engine
Similarly to that, there exist AIs for Starcraft Broodwar that are capable of providing a decent challenge to novice and intermediate level human players. You could check some examples at play on: http://sscaitournament.com/ and also develop your own AI in one of the more popular programming languages (C++, Java, etc). Disclaimer: I am the author of one of those Starcraft Broodwar AIs
krasi0··on Visual Studio Code 1.8
How does it compare to resharper C++ in case you have tried both?
krasi0··on TheAIGames – Develop your coding skills by competing in various AI competitions
If you like these kinds of game AI competitions and are looking for a more serious challenge, you should have a look at [0] (Starcraft Broodwar leaderboard and yearly tournaments). Most mainstream programming languages are supported out of the box (C++, Java, Python, etc.) and there is an active community around the process of bot development. IRC channel: [1]

Besides, talks are that this is the next problem the Google Deepmind team is going to tackle.

[0] http://sscaitournament.com/

[1] http://webchat.freenode.net/?channels=BWAPI

krasi0··on 2015 AIIDE Starcraft AI Competition – Report and Results
The author of the winning bot (tscmoo) is currently experimenting with training NNs on data acquired by parsing replays of pro-level games. He's been mostly focusing on automatic learning of build orders (BOs) in specific match ups.
krasi0··on 2015 AIIDE Starcraft AI Competition – Report and Results
If you still haven't had a look at my other post, here is the link to the source code repository: https://github.com/bwapi/bwapi We also gladly accept PRs regarding bug-fixes or other improvements. Here is the doxygen generated documentation of the project structure: https://bwapi.github.io/annotated.html In the IRC channel, you could ask about more details BWAPI's author and main contributor - heinermann. He is usually more than happy to shed some light on such questions
krasi0··on 2015 AIIDE Starcraft AI Competition – Report and Results
Some more useful links for those who are interested to learn more:

BWAPI GitHub page [0]

StarCraft Broodwar AI development Wiki[1]

The obligatory IRC channel where we discuss random topics concerning AI development[2]

[0] https://github.com/bwapi/bwapi

[1] http://www.starcraftai.com/wiki/Main_Page

[2] http://webchat.freenode.net/?channels=BWAPI

krasi0··on What It's Like to Fail
A great and enlightening story! But 8 children...?! Come on!
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