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gabereiser

5,056 karma · joined March 2, 2020

I’m not the droid you’re looking for, move along.
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gabereiser··on Unity rushes to clarify price increase plan, as game developers fume
People who never developed a game on a large team like that don't know that there's nothing, nothing at all, stopping you from going crazy and doing crazy stuff. Often, it's a hack disguised as novel. Blueprints aside, even just doing hacky systems is allowed. Since it's C++, there's no stopping you.
gabereiser··on Stable Audio: Fast Timing-Conditioned Latent Audio Diffusion
Yessssss! I thought about MusicGAN and Markov chains last night thinking “Why can’t we just codify all chords and use a GAN to generate markov chains on chords of a key and have AI generate instruments and waveform from those chains?” IANA researcher but in my head, that sounded logical.
gabereiser··on Unity rushes to clarify price increase plan, as game developers fume
Exactly. After all, it’s not like consoles are magic black boxes. They are pc’s in brutalist form. If you get a console contract, you’ll be able to do a console port. Before then, don’t even worry about it. Just focus on making the game. All the Xbox services or PlayStation sdk stuff comes after.
gabereiser··on Unity rushes to clarify price increase plan, as game developers fume
I have history with XNA. What’s your take on MonoGame?
gabereiser··on Unity rushes to clarify price increase plan, as game developers fume
Their responsibility is to their shareholders now. Good luck with that.
gabereiser··on Unity rushes to clarify price increase plan, as game developers fume
Yes, and old engines are getting renewed life…
gabereiser··on Unity rushes to clarify price increase plan, as game developers fume
They are resting on the fact they have a near monopoly for indie and their only competitor is Unreal at this point.
gabereiser··on We built the fastest CI and it failed
I don’t accidentally do anything in production. Sorry. Nor do my teams or any developers who have access to my clouds. These kinds of failures don’t happen in my world. You will not have a mutable environment outside of data storage. Period. Nuke all you want, it will repair and redeploy itself.
gabereiser··on We built the fastest CI and it failed
I used it at a Fortune 500. I’ve used it at a Fortune 100. I’ve used it in a small startup. I stand by my statement. It solves problems self inflicted due to crappy cloud architecture and mutable environments. Running a simple deploy script means your DevOps pipelines and cloud are mature enough to handle rollbacks, failures, blue/green deployments, and any migrations applied after a data snapshot (whatever that looks like in your architecture).
gabereiser··on We built the fastest CI and it failed
I know it’s history and I know it’s future.
gabereiser··on We built the fastest CI and it failed
Well, in this case, leave the house…
gabereiser··on We built the fastest CI and it failed
Circa 2013? I remember vividly implementing gitlab at a certain cable company I worked at because they were too cheap for GitHub. I remember sometime in 2012 some merging of worlds of GitLab CI and GitLab.com, it was around that timeframe until 2015 or so when the unofficial runner because official and CI and Repos were merged? You work there, ask the oldest grey beard if this was the case. I could very well be mistaken and have false memory.
gabereiser··on We built the fastest CI and it failed
It’s the one true daemon of the enterprise. Unholy. Can’t die. You’ll find it in the darkest places. But it does it’s masters bidding.
gabereiser··on We built the fastest CI and it failed
Well stated. I was merely showing how one could implement an open core strategy. I’m a firm believer in SSO for all (and not limited to social platforms or GitHub).
gabereiser··on Quiet – Encrypted P2P team chat with no servers, just Tor
And will (is) broken in the future (today). This cat and mouse game doesn’t work when they hold the cheese.
gabereiser··on Quiet – Encrypted P2P team chat with no servers, just Tor
Yup. There's no 100% privacy guarantee on a network, period. Sorry kids.
gabereiser··on Steam turns 20 today: “We had to try a lot of different things over the years”
Disjointed UX when the original text-sprite menu with the HL activate sound was killer. It was like Quake or Doom's "thunk". Which makes sense since it's all built on Quake2.
gabereiser··on Steam turns 20 today: “We had to try a lot of different things over the years”
Heh, Steam for me was first just a new UI to Half-Life and my beloved CS. I hated the design but I liked where they were going with it. Being able to find mods, install mods, “shop around for mods” made steam what it is today. That, and beloved CS.

Also, if you can find it, in the Counter-Strike Beta, a lot of the levels had hidden community graffiti tags by the authors. It was awesome to see so many people. I miss the days of people coming together like that, building something they themselves want to play. Now everything is “how do I get rich off this?” loot boxes and shallow rewards for dopamine’s sake.

gabereiser··on We built the fastest CI and it failed
You just described a great starting point for a small shop, I would recommend this route 100%.

Initially your CI/CD needs to be close to the code. It needs to be close to developers. Not a DevOps department. It needs to be almost forgettable. Include a config in your repo, bam, welcome to the pipeline.

Where this breaks down is when you don’t have LDAP, you have Azure IDP + Amazon’s Cognito + Keycloak 3rd Parties + SAML (barf) + Form Login for contractors + JWT/OAuth for services.

This is the inflection point where you need DevSecOps + Architecture + Cloud Engineers to ensure everyone’s playing nicely. Enjoy your pods. Let us know when you need that VPN tunnel to your customers backend because they don’t trust SSL.

gabereiser··on We built the fastest CI and it failed
If you have more than 5 employees, I’m sending you a sales rep to sell SSO to you.
gabereiser··on Quiet – Encrypted P2P team chat with no servers, just Tor
You aren’t missing anything. The restriction to community fences ensures that each community will have to host the community. There’s no free lunch. Now, someone in that community can be more generous with compute than others. Using Tor to try to be anonymous isn’t going to work either as Tor has been broken.
gabereiser··on We built the fastest CI and it failed
This. AzDO will die. It will be replaced entirely by Github. It originally was only designed as a way to get people onto Azure using their already-existing MS partnership to give it away for free. The only purpose, drive adoption of Azure Cloud. In runners, resources, stickiness, and preventing abandoning ship.
gabereiser··on We built the fastest CI and it failed
I mean that node (not js) dashboard to build pipelines and make things look logical instead of writing 4 lines of bash. I'm not a fan of anything that adds complexity. ArgoCD/WF/ALL ARGO... is just a pretty dashboard over cli tooling.

   ./deploy.sh <repo>@<version> <pod-name>
This is the contract you should focus on. Whatever you need to make ./deploy.sh do this, do it.
gabereiser··on We built the fastest CI and it failed
plugins, hardware, hosting, support, there's a number of ways to offer a service for an open source project. Open Core models come to mind. Another is not having enterprise SSO as part of the core. Or not having clustering. Something that would make a VP think twice about adopting your open source solution vs using you as a vendor.
gabereiser··on We built the fastest CI and it failed
ArgoCD is almost worthless if your DevOps teams are IaC wielders. Honestly, just a bash script to push a container to the pods is all that’s required for DevOps deployment. A build pipeline should be get artifacts -> put artifacts in container -> push container to registry -> trigger a pull on your pods. If you didn’t have a standard cloud architecture, I can understand the frustration and reasoning behind looking at ArgoCD. If you have a standardized cloud practice, it’s moot.
gabereiser··on We built the fastest CI and it failed
This is why some people don’t leave the house.
gabereiser··on We built the fastest CI and it failed
Sorry, I misread your comment as GitHub, not GitLab. I was unaware you can run CI runners on GitLab community version.
gabereiser··on We built the fastest CI and it failed
Yeah, not suggesting feature withholding per se, but a differentiator on why one would buy vs run the OSS build.
gabereiser··on You're barely managing
Lack of accountability is one. Supporting each other at the management level is another. Just like you support your team members, they support each other.

The level of support the company affords managers and up is measurably more than the support they give an IC.

gabereiser··on We built the fastest CI and it failed
I know, this is what I’ve been doing for years. (edit on GitHub, not GitLab, didn’t know GitLab allowed community CI now)
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