Making a game used to mean writing an engine too and that just isn't true anymore it seems.
1,552 karma · joined December 2, 2008
[ my public key: https://keybase.io/cschep; my proof: https://keybase.io/cschep/sigs/VuVbD2gPjIhJeL7_LLb8E0XkKZED-DfC9SDnj61OjIY ]
Making a game used to mean writing an engine too and that just isn't true anymore it seems.
I was under the impression that everyone wanted a job writing Rust, but had to settle for making React components. Point me to these unfulfilled Go jobs please. :)
as I was just sitting down to another day of ruby on rails (that I am grateful for!) I was thinking.. I wonder what hobby/open source projects could use some of my attention later..
.. what projects my attention could use later .. :D
I see "Senior iOS Engineer" in your list, but on your site there is only an application for the Staff level. I'd love to apply at the Senior level, any chance you could help me track that application form down? Much appreciated!
if you can somehow find a way to make it fun and enjoy the process (knowing you’ll get a better result, quicker) then you’ll know you’ve won!
For a startup that is hosting other people's production application/data then this is absolutely true. Less than 100% always needs to be addressed.
For a startup that is selling bingo cards then reliability probably isn't nearly as important. I'm guessing there were certain holidays that were more important than others as far as reliability goes though? Maybe patio11 can chime in :)
Seems ideal though, anonymous wealth :)