983 karma · joined July 17, 2012
- Update, we just added the previously hidden de-noise function there, it is not the most efficient but algorithmically correct, hope this helps
https://chrome.google.com/webstore/detail/polarr-photo-edito...
The app is not using emscripten
TIFF is not officially supported now and so far we can only output 8bit JPEG in html canvas through downsampling.
The downsampling is process "the thinking" part is controlled to be not hurting the user experience and it's different depending on your machine. For faster machines we can remove the thinking part but it would take up more memory (right now the footprint during processing is less than 20mb, consider this is a web app)
I agree Adobe is doing better in interpolation (the harshness) and we are working to improve that.
What OS and browser you're using? The curves and split toning works well on Mac Desktops.
We only have two developers working on this right now. Do you know where we can get lens correction profiles, is it publicly licensed?
Local adjustment is working right now in Polarr. Spot removal is a very different game but we will see.
2) We've seen people requesting RAW image editing, and technically it's interesting for us to find a way to support that, this could be an open source effort. On the C/C++ community, dcraw.c already support all brands of cameras for RAW.
3) Nice suggestion on the controls!
4) That was a dirty hack but good to hear that people're using it..
5) We will add that.
Thanks a ton for all the suggestions!
To go to the editor directly: https://www.polarr.co/editor
To view it using any browser: https://www.polarr.co/editor?force_browser_support=1
Thought I fixed that but..
Waterfall design is a lazy starting point. The innovation in this app is making a usable WebGL editor that handles multiple editing sessions without suffering serious memory issues and crashes.
I think the biggest thing that's missing from the current release is RAW image support which is technically difficult to do. We're right now having some success of extracting the thumbnail of RAW and do it on the client side only using JS, but editing the RAW is a lot harder and we're thinking about using some WebGL texture blending. Any thought/comment on this is welcomed and appreciated. (Not sure how Adobe is implementing their RAW editing)
-- The main idea of the company is in fact automated photo retouching https://www.polarr.co/box (please use desktop, large videos), and we applied to YC with the idea.
For a student like me, there is also a tradeoff between during research vs doing your own side project vs taking more courses in school. Doing research can be extremely time consuming and potentially affect other course selection density and even performance. I've also seen may CS graduate students who take undergraduate level courses out of MSCS and they max-out the amount of course they can take. These are usually great courses that their previous school does not offer. Doing research in a specific area is probably the most counterintuitive for those who're taking lots of diverse courses. You can argue that these type of students are still figuring out what they want to do and that's what they should have done in their ugrads. But the truth is when you realize you can do much more, the curiosity to discover more is not that easy to stop.Doing research in summer usually is the ideal choice if the students take too many courses in other quarters and they do not want to do an intern.