808 karma · joined June 15, 2015
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(replace "cgi" with your favourite php/pl/py/cfm/whatever)That and the scheduling is so unbelievably strict that if I leave at the same time every day, I can make the transfers in my sleep.
Which sucks, because it was one of the few photo places that actually respected the users a little bit. Now I just don't/can't share photos.
1. The chip isn't supported by LLVM (which most new languages use)
2. The platform owner /requires/ the use of their C++ only SDK and will not approve any other compilers for use on their app store, so C++ becomes the "machine language" of that platform.
At that point I didn't even want plug'n'play or hotplug because getting something set up once was enough for you to never desire to change it.
I'm starting out on z80 since I have an MSX and I hope to move to Sega Megadrive/Genesis later since I hear nothing but good things about the motorola 68k. The z80 seems pretty easy to understand (though it's not always consistent).
It's worth checking the limitations of the video and sound hardware to see what you like as well. I'm partial to FM synthesis so Sega consoles make sense to me. 8-bit stuff is going to land you with really tough colour restrictions (often about 3 per 8x8 square, tops). You may want to start with the "16-bit" era, which generally used 4-bit colours (16 for the whole screen, easier to create assets for).
I'd never write desktop UI toolkit code by hand. I tried with Java Swing and it sucked, and the one time I was forced to use Qt Quick via code it was just JSON/JS anyway.
My strategy has been to get into 80s game consoles where assembly programming was expected but the platform is small and standard enough that I can use emulators with memory views/debuggers & see everything going on.
heck at the end I might even have a game!
The other Gameduinos were FPGA based.
Of course I haven't tried banking in anything over 48KB yet so I don't even know if my circuit works, but it boots!
One thing that's been interesting is that despite the 2x markup of anything pi related where I live, the pi pico was available almost immediately at about $6. I guess I'll be going a bit lower level then.