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beltsazar

897 karma · joined November 2, 2013

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beltsazar··on Firefox has surpassed Chrome on Speedometer
In Tree Style Tab you can create a tab group (which is basically a custom tab whose title you can rename, e.g. "Docs"), then move all tabs you want to group as one "inside" it. That makes all the tabs the children of the tab group. Now you have the best of both worlds: tab groups and tree-based tab structures.
beltsazar··on Firefox has surpassed Chrome on Speedometer
Is there any kind of migration process from TST if I move to Sidebery? I don't want to lose my current tree structures in TST.
beltsazar··on Firefox has surpassed Chrome on Speedometer
You can also search open tabs in the address bar: https://support.mozilla.org/en-US/kb/address-bar-autocomplet...

I hardly use it, though, because I usually have < 100 open tabs, not thousands like others have. I identify tabs by their tree structures (parents, children, siblings tabs) and the prefixes of the titles, whose lengths don't depend on how many tabs opened, because the tabs are arranged vertically.

beltsazar··on Firefox has surpassed Chrome on Speedometer
I switched to Firefox from Chrome years ago because Chrome was slower. Specially, when there were many tabs opened, switching tabs in Chrome were usually prefaced with a blank white screen for about 2 seconds.

I've been staying with Firefox not for the performance (today Chrome loads Google sites like YouTube faster), but mainly for Tree Style Tab extension. I couldn't imagine opening more than a dozen of tabs without it.

beltsazar··on A Nihilist's Guide to Meaning (2016)
> Then I realised feeling dreadful about it was ultimately pointless ... And I moved on

But when you really think about it, moving on is as pointless as feeling dreadful. In fact, anything is as pointless as anything else. It might seem like an insane question, but why exactly is moving on somehow more desirable than feeling dreadful, if everything, including the universe itself, will be gone?

Life is about the journey, not the end, many people would argue. But in reality, most people live their life with long-term thinking. People study hard, so they can get a good job. Then they work hard, so they can retire comfortably. There's always delayed gratification in most life stages and even life activities (saving, exercising, dieting).

If life were all about the journey, we wouldn't need to feel pity for those who "wasted" their life, as long as they enjoyed it. Being drug addicts and die at twenties would not be "less" then being a president, they would be just.. different. But no, most of us think they are not just different, and it says something about human beings.

beltsazar··on A Nihilist's Guide to Meaning (2016)
> So ultimately I think that not only is survival not the "ultimate purpose," I think it's difficult to argue there is any intrinsic purpose there at all.

Maybe I was not explaining it clearly enough, but I agreed with this. Similarly to what you said here, I said in the original post that to survive and to reproduce is more of a tautology than a purpose. What I meant is that if there must be a purpose of life, survival would be the closest thing to it, but in some strict senses of "purpose", it is not a purpose.

What's more interesting is the second implication, which suggests that there would be no objective morality if the three premises were true. I wonder if you agree that there's an objective morality. Or, to put it into a question, how do you think humans, almost universally, can distinguish good from bad?

beltsazar··on A Nihilist's Guide to Meaning (2016)
> you can tell by the fact that everyone is pro-abortion when it's them or their daughter.

Wow. By the fact? Really? I thought there's a small chance that the discussion with you could be saved, but now you've said this, no, this discussion won't get anywhere, ever.

What you've been doing is coming up with an "objective" moral compass / objective function of life (maximizing happiness, minimizing suffering) that you strongly believe literally everyone will agree in such and such conditions. No, they won't.

beltsazar··on A Nihilist's Guide to Meaning (2016)
Unlike my discussions with other people in this thread, who also have different opinions, I don't think this discussion with you will ever be productive.

You just keep arguing against what I didn't support or even mention. You were focusing on nonessential details of imperfect examples, which should at least give a glimpse what I've been meaning all this time. Or maybe you really didn't understand of what my counter-arguments really are, after all.

> No, we absolutely do not all agree on this ... Nor do many people, especially pacifists, agree that soldiers are automatically good people.

> ...

> The answer is: it depends on the context. It depends on the people.

The fact that we—and people in general, e.g. pacifists you mentioned—don't agree what's moral or not just proves my point that it's probably impossible to define objective morality from physicalists' point of view. As I've said many times, the closest thing to objective morality is a concept of good or bad based on whether it's beneficial for survival or not. But even this, as I explained in other comments, has its own problems.

beltsazar··on A Nihilist's Guide to Meaning (2016)
Help me to understand, I can't see any relevance. The way I see it, the only assumptions are the three premises I mentioned in the very beginning of the original post.
beltsazar··on A Nihilist's Guide to Meaning (2016)
The person you replied to didn't say "the purpose comes from any why", but:

> The purpose comes from why the creator created it.

Some higher being might impulsively created the universe out of boredom, in which case there would be no ultimate purpose at all. But maybe they created it intentionally, with a purpose, which is the ultimate purpose of universe and everything inside it.

So no, it's not what you condescendingly said "wordplay at best." There can be a relationship between the purpose of a creation and the reason why the creator created it. In fact, for many everyday things, the purpose of their existence is exactly the reason why the inventors created them.

(I'm not arguing that there exists a creator of the universe. I'm just showing how irrelevant, to put it mildly, your seemingly strong argument is to the post you replied to.)

beltsazar··on A Nihilist's Guide to Meaning (2016)
Well, where to start..

> I think I need to emphasize a point better: there are infinitely many objective measures.

No one here or anywhere is arguing that there are no objective measures. Of course, there is! The question is whether there is an objective measure from which good or bad is determined. Or in a logical statement, whether this statement is true: There exists something that is an objective measure AND from it good or bad is determined.

> It's objectively true that humans ... It's objectively true that humans ...

There are humans, albeit in minority, that take pleasure from painful experiences. While most of us want to maximize our lifespan, soldiers do not. They consider protecting their nations are far more important than their life. While most of us want to minimize suffering, Mother Teresa was instead experiencing prolong suffering for the sake of, not her family, not her friends, but strangers. Despite all of this, we all agree that what soldiers and Mother Terese did is "good." So no, none of your "It's objectively true that humans ..." statements are true, unless, as I said in the previous comment, you're willing to redefine "objective" as the majority's preference.

> We should seek to perform those actions which minimize the number of rusty nails jammed into eyes and maximize the number of times humans can enjoy nice meals when they're hungry.

I assume this is the objective measure that you think from which good or bad is determined? Say all humans agree with this objective, the obvious follow-up question could be: Which is worse: having 10 nails in each pair of eyes of 10 people, or having 1 nail in either eye of 100 people? Even if everyone agreed with the initial objective, they wouldn't unanimously say one case is worse than the other.

Okay, I suppose what you wanted to say is to minimize suffering and maximize happiness, which is a very common argument. It's a seemingly crazy question, but why? Pain is not inherently bad. If you think about it, pain is just a signal to the brain that something dangerous is happening. From the survival's perspective, it's even good! Unnecessary pain is bad, you might say. Not really, because it doesn't change anything. Only when you argue that excessive pain can be harmful to survival that the question of why can end. Why maximizing the chance of survival? Otherwise, life couldn't survive and we wouldn't have this discussion. Yes, it's a tautology. In fact, I already explained this in my original post [1].

As I explained in my original post [1], if the three premises written in the very beginning were true, "good" or "bad" would be nothing else other than being beneficial for survival or not. But this view of morality is not without its problems. At the end of the post I also mentioned that morality doesn't always align with beneficialness for survival. So, what now? I have written a follow-up in [2] as a response to another commenter.

---

[1] https://news.ycombinator.com/item?id=36729577

[2] https://news.ycombinator.com/item?id=36739559

beltsazar··on A Nihilist's Guide to Meaning (2016)
First of all, thanks for the compelling discussion so far.

> To be honest I'm now a bit confused on your position, as you explicitly brought up points in your previous post that elucidated some of the cracks in attempting to treat survival as the "one true goal": > ... > perhaps first I should ask how this line of questioning doesn't lead you away from survival as the ultimate objective function.

To be clear, I don't hold any strong position. All my previous comments are based on the assumption that the three premises I wrote in the very beginning of the first post are true, but I'm not arguing that those premises are true. I was just elaborating the implications if they were true:

1) To survive and to reproduce would be the closest thing to the ultimate purpose of life.

2) What traits we consider "good" or "bad" would actually be just what traits are beneficial for survival or not.

When at the end of the first post I brought up the fact that morality doesn't always align with beneficialness for survival, I was trying to do reductio ad absurdum.

Maybe the three premises were not all true after all. Maybe there's something beyond the physical universe*, from which some higher being impulsively created the universe out of boredom, in which case there would still be no ultimate purpose. Or the higher being created it intentionally and with some purpose.

This might also elucidate the common argument, originated by C. S. Lewis, that all human beings know something good or bad because God imbued humans that ability. A common misconception interpreting this argument is to say only theists can do something good. Knowing is not the same as doing. All humans have the ability to distinguish good from bad, regardless of what they believe in, or whether they want to do something good or not.

---

* We don't even know if the observable universe is all physical. No one knows what dark energy is, maybe it's not energy after all. In fact, dark energy is just a placeholder—we might as well name it XYZ.

beltsazar··on A Nihilist's Guide to Meaning (2016)
> While that’s not wrong, there’s no intrinsic meaning in this.

I actually agreed about this. As I said in the first comment, to survive and to reproduce is more of a tautology than a purpose. If the three premises I mentioned in the first comment were true (I'm not arguing they are true), then to survive and to reproduce would be the closest thing to the ultimate purpose of life.

> Ultimately, meaning and purpose are what you make them.

While many, if not most, of us have some purposes of our own life, that doesn't change the fact that life as a whole would probably not have an ultimate purpose. Whether it matters or not is another discussion.

beltsazar··on A Nihilist's Guide to Meaning (2016)
> It sort of comes off to me as a lighter way of asking how you can be a moral person without the threat of eternal suffering in the afterlife

This is a very common argument that comes from a misconception of what theists argue. There's a difference between knowing what's good or bad, and doing it. What theists argue is not that only who believes in God can do something good. They argue all human beings know something good or bad because God imbued humans that ability, regardless of what they believe in, or whether they want to do it or not.

Interestingly, Christianity is unique regarding this matter. While most, if not all, religions say you have to earn it in order to go to the desirable afterlife (heaven/paradise/etc.), Christianity says no one, whatever good things they do, can earn it. Only because of God's grace they can be saved. Also, we love because God loved us first. We do good things not for earning an eternal life, but for an act of gratitude that God has saved us.

beltsazar··on A Nihilist's Guide to Meaning (2016)
> Yes, there is: we all collectively decide properties of the world we'd like to live in, and we try to guess what kind of world future generations would also like to live in, and then we call those actions that ultimately improve those properties "good" and those that lessen those properties "bad"

First of all, who are "we"? Second of all, you just proved my point, unless you want to redefine "objective" as something that the majority accept. Also, why are those properties desirable? Because the majority prefer it? There would be no objective good or bad, then—it's just the preference of the majority.

beltsazar··on A Nihilist's Guide to Meaning (2016)
> There can be multiple competing objective functions

But my whole point is that there can only be one ultimate objective function: to maximize the chance of survival. There might be some other objective functions derived from the ultimate one, but none can be standalone.

Other standalone "objective functions" can always be asked "Why is it desirable?" For example, why is minimizing suffering desirable? Pain is just a signal to the brain that something dangerous is happening. Murder is "bad" because a species that has fewer counts has a lesser chance to survive. Torture is not necessarily "bad", unless it's argued that it in the long run will lessen the chance of survival.

beltsazar··on A Nihilist's Guide to Meaning (2016)
If physicalism were true, and abiogenesis happened without any intervention of "higher being"(s), and Darwinism were correct; then life wouldn't be meaningless. Neither would its purpose be determined by each individual. Life would have exactly two objective purposes: to survive and to reproduce.

It's actually no more of a purpose than a tautology. It just happens that a species that survives and reproduces will continue to live.

That also means that there's no good or bad. There are only what traits are advantageous to survival and what traits aren't.

For example, being trustworthy is "good" because trust within a group is a prerequisite for achieving a relatively advanced society like Homo Sapiens has built. Breaking into someone's house is "bad" because otherwise we would only be as advanced as other primates that take each other's territories all the time.

But when you think about it, there are "good" things that aren't advantageous (or even are harmful) to survival, and there are things advantageous to survival that are considered "bad" by most people. Many examples would be highly controversial, so I'd pick a less controversial example, but probably not the best one: eugenics.

So, how exactly do we know which is good, which is bad? Is there even an objective good or bad without invoking the idea that some higher beings say so?

beltsazar··on A look inside the SNES, PS5, and Xbox controllers with CT scans
Unless you constantly play more than 6 hours straight without rest, the mediocre battery of PS5 controller is not really a problem. Much less so if you have the official charging dock.
beltsazar··on Has Xbox lost the console wars?
I don't understand this common argument. Of course a PC can technically be connected to a TV. The problem is that most people don't have their PC in a living room, much less within the HDMI-range from a TV.

So, unless you want to permanently move your PC (and lose your desk setup with a monitor, a keyboard, a mouse) OR to have another PC dedicated for your TV setup in a living room, then no, you can't play on PC while sitting a couch.

beltsazar··on Has Xbox lost the console wars?
> You must be an LLM

That's a new kind of insult LOL. In my case, the slimmer side of PS5 barely fits my setup in a small room. Maybe my case is uncommon, but Xbox Series X won't fit my setup.

beltsazar··on Apple Vision Pro: Apple’s first spatial computer
Except those people who have "mediocre soundbars" can't afford buying a $3.5K VR headset. And those who have a spare budget of $3.5K to enhance their TV watching experience will invest the money on a better TV and a surround speaker setup.
beltsazar··on “AI: The Good, the Bad, and the Ugly” by Yaser Abu-Mostafa [video]
The one that I found particularly interesting is that Prof. Yaser doesn't think rogue AI taking over is a real threat because of three reasons [1], one of which is General Intelligence has no correlation with Machiavellian Intelligence.

[1]: https://www.youtube.com/watch?v=-a61zsRRONc&t=4536s

beltsazar··on Ask HN: Can someone ELI5 transformers and the “Attention is all we need” paper?
There are already too many ELI5 explanations here. I will instead explain "attention" to those who are already familiar with seq2seq models.

In the context of seq2seq models, attention is a technique to compute a weighted average of hidden states of the encoder. When I first realized this simple fact, everything finally clicked.

In constrast to a vanilla seq2seq which takes only the encoder's hidden state at the last timestep as the context vector, the context vector of a seq2seq with attention is a weighted average of all hidden states of every timestep. The weight of a hidden state of the encoder is a similarity score between the hidden state and the decoder's previous output (the decoder's current state). The similarity function can be as simple as a dot product, but there are various ways to do it.

Attention can improve a seq2seq model because now the encoder's last hidden state doesn't need to well represent the whole input sequence, which is hard if the length is long — now the decoder takes at every timestep all the encoder's hidden states and computes an average of them with the weights uniquely different from the other timesteps. The weights at a timestep represent which input words are more important and thus to focus on when the decoder is to output a word at that timestep.

More generally, attention takes a set of values vectors and a query vector and computes a weighted average (or more generally, a weighted sum, if the weights don't sum up to 1) of the values based on the query. In the context of seq2seq models, the values are the encoder's hidden states and query is the decoder's previous output.

beltsazar··on Pydantic V2 leverages Rust's Superpowers [video]
Unless your library is a drop-in replacement for Pydantic, I don't think it's fair to compare the performance of Pydantic and yours.
beltsazar··on Mullvad VPN was subject to a search warrant – customer data not compromised
I've been a Mullvad customer for some time and I'm quite satisfied. But the main issue I have is that many of its servers are blacklisted by Cloudflare and other services. Because Mullvad provides the strongest anonymity a VPN can provide, it attracts not only normal users, but also malicious users (scammers, hackers, or less malicious but more numerous scrappers).
beltsazar··on Research shows we can only accurately identify AI writers about 50% of the time
> happen to be always wrong

Which is very very unlikely. When you don't know the answer, you'll guess, which is like flipping a coin.

Suppose you have zero knowledge and always guess the answer. Can you get unlucky that you get more wrong answers than correct answers? Sure. But the more questions you get, the closer your accuracy is to 50%.

Another way to look at it is to realize that a binary prediction has the highest entropy (uncertainty) when it splits fifty-fifty.

beltsazar··on Research shows we can only accurately identify AI writers about 50% of the time
The title is like saying "The profit increases by 0%", which is grammatically correct and logically sound, but that exactly means the profit doesn't increase at all.

When the task is choosing between two choices (in this case: AI/Human), the worst you can do in average is not 0% correct, but 50%, which is a coin flip. If a model—whether it's an ML one or is inside human's mind—achieves 40% accuracy in a binary prediction, it can increases the accuracy to 60% by just flipping the answers.

The more interesting numbers are precision and recall, or even better, a confusion matrix. It might turn out that the false AI score and the false human score (in the sense of false positive/negative) differ significantly. That would be a more interesting report.

beltsazar··on a[low:high:max] in Golang – A Rare Slice Trick
Yeah, the most surprising thing about Go's slice expressions is that you can reslice a slice beyond its length, as long as it's still within its capacity.

I wonder how many off-by-one bugs have happened undetected because a slice is unintentionally resliced beyond its length. Instead of crashing, so that the issue is known early, the program will still run with inconsistent data.

beltsazar··on a[low:high:max] in Golang – A Rare Slice Trick
> The best part of Go is that there is very little magic in Go. If you understand that slices are just fat pointers implemented as a built-in, there is nothing confusing about them.

It's just a tautology. If you understand something, of course by definition you aren't confuse about them. By using the same logic, all languages have "very little magic."

beltsazar··on Google and Mozilla are working on iOS browsers that aren't based on WebKit
That's unfortunate, but you don't have to use Firefox. I don't understand why some people think more options are bad. You can still use Safari or Chrome.
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