The weirdest thing about OpenGL is that you sometimes have to run one function before another function, for no good reason, but it gives you a giant performance boost.
330 karma · joined January 12, 2015
The weirdest thing about OpenGL is that you sometimes have to run one function before another function, for no good reason, but it gives you a giant performance boost.
When you tell Glium, "make me these three polygons, add a light source, apply a transform matrix", it optimizes the number of OpenGL calls it needs to do, and the kinds thereof, and puts them in the right order to run most efficiently.
Like React, it optimizes state changes required for speed to get a view from one state to another.
Store credentials in environment variables.
[1] - https://en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp
[2] - http://all-things-andy-gavin.com/2011/03/12/making-crash-ban...
[0]: http://serverfault.com/questions/403732/anyone-else-experien...
[1]: https://web.archive.org/web/20140221084401/http://my.opera.c...
> what could be dangerous about removing an enzyme?
Tons of things - you don't necessarily know that there's not some other cell process that depends on it.