9,512 karma · joined September 13, 2012
I've released an experimental iPad sequencer called Composer's Sketchpad: http://composerssketchpad.com
And an Untappd-integrated app for drink tracking called Good Sprits: https://apps.apple.com/us/app/good-spirits/id1434237439
I've also dabbled in CRDT research: http://archagon.net/blog/2018/03/24/data-laced-with-history/
“Same to you. You’re all over this thread with smug comments and cheap snipes. Why are you even here? Are you gaining anything at all from this discussion?
There are loads and loads of people on this site with decades of experience building products and businesses. Don’t talk down to them.”
I deleted it because, in my haste, I did not have time to fully vet the first paragraph. Other than that, I stand by my words on basic netiquette 100%. If this comes off as “very angry and hateful,” you may be a bit sheltered.
As for the grandparent comment, my personal feeling is that this type of rhetoric stems from insecurity and/or contagion from the deluge of AI corp propaganda we’re all drowning in. No previous technological advance elicited this sort of persistent cheerleading — not smartphones, nor the internet, nor personal computing itself. (There was no need for it: you just used the new thing and if it worked, then it worked, QED.)
Why the fuck do so many people write like this nowadays? Quit acting like you have access to some sort of universal knowledge or unique insight into other people’s state of mind; it’s extremely obnoxious. You’re presumably trying to communicate with adult professionals, not children.
Some of the most meaningful and engrossing gaming experiences of my life have come from 1-3 person teams, especially over the past few years. Meanwhile, the vast majority of AAA titles just feel like time-filling entertainment chow to me: fun-shaped but ultimately pointless. I would strongly argue that artistry and auterism is nearly impossible to preserve beyond a certain game size; the experience can't be focused by definition.
In any case, many of the most talented indie game devs are rejecting this technology outright.
Incidentally, this suggests that once an LLM is capable of accessing and distilling a competitor's LLM without human intervention, then any legal argument about TOS violation is moot. But somehow I doubt that will fly in court.
Same reason I probably can’t rewatch Clockwork Orange despite loving it as a teen. Crime, murder, and rape aren’t just abstract concepts anymore.
(Thankfully, there are plenty of games that don’t wallow in darkness. And don’t take 1000 hours to beat!)
This is an entirely different site from what it was just a few years ago, even if the orange tint remains the same.
The torch of software engineering will be carried by people like the author going forward.