(Note: I caught onto this several years ago and haven't been to a TJ in a while - it's entirely possible TJ's and Loblaws have changed their suppliers since.)
424 karma · joined August 12, 2011
(Note: I caught onto this several years ago and haven't been to a TJ in a while - it's entirely possible TJ's and Loblaws have changed their suppliers since.)
[Leaving out Mithraism, which also spread in similar ways, as well as any discussion of what exactly constitutes "barbarian" vs. "civilization" since it gets fuzzier the closer you look.]
That said, with Skype, remote work, Netflix, and Amazon Prime, I guess who really needs to go anywhere these days anyhow?
Sure, "not all men" and all that - but, well, yes this man.
Yes, live an intense life building something cool - but don't forget that most startups fail, and even the ones that succeed often end up having most of their money go to investors and partners rather than the founders and builders.
Also, as other commenters here have noted, you would get a lot more mileage out of limiting your lifestyle and expenses than in focusing on the big payout. Bonus: if that payout comes, it'll last longer if you've grown a realistic approach to life.
I've known a number of people who made "set for life" fortunes, and some of them have blown those fortunes surprisingly quickly.
Are you 16 years old?
Tech changes quickly, but not that quickly. A GitHub repository with older projects would be useful to show depth and variety of experience. Just because it's not all using the latest Rails 4.1 doesn't mean that it won't show insight into professional skills like, say, well organized code, playing well with others - not to mention a longer-term outlook that isn't just chasing the latest shiny thing.
(Couldn't find the full story anywhere, though. Anyone?)
It's 15 years later and we're still stuck with nerdy rich guy and gold-digger woman stereotypes. Except now we also have 'brogrammers'. Sad.
But isn't everybody in the Bay Area too busy "crunching it" to date anyhow?
My next app updates will also be iOS7 only, since I know the iOS6 version will still be around. Makes it much easier to decide to use newer features.
(For the record, I think it's easier to land a bunch of people on the moon than to fake it convincingly with 1960s special effects and then successfully cover it up for 45 years.)
You have a team of 9 people and you've been working for 2 years - presumably costing well into the six (seven?) figures by now? Outside of Angry Birds and such, making serious money is pretty difficult in the App Store these days. Freemium for something as personal as a diary is tricky, since advertising is obviously a no-go - are you charging for the hosting? Is there a time limit?
I'm just a solo dev working on (and promoting) apps part-time, and you're VC-funded and have a whole team including someone who was "head of revenue for CityVille at Zynga," - so presumably you have something clever up your sleeves. I'm just curious.
I'm sure Momento and Day One make good money, but that much?
Candide asked the Turk, "Do you have a vast and magnificent estate?" "I only have twenty acres," the Turk replied. "I cultivate them with my children; The work wards off three great evils: boredom, vice, and want."
- From Voltaire's "Candide" - one of the more fun (and short!) 'Great Books'.
http://en.wikipedia.org/wiki/Penn_%26_Tellers_Smoke_and_Mirr...
- Terry Pratchett, Only You Can Save Mankind
Don't get me started about Facebook
But yes agreed on getting to know press people - although it's a balancing act to not seem too creepy while being friendly.
I've done full-cycle apps with branding, architecture, UX, QA, promotion, etc. and yes they start at $30k - but they're finished polished products, while the discussion here seems to be about MVPs.
As I said above, the biggest conflicts I see between developers and clients are over the meanings of "Minimum" "Viable" and "Product".
However, AppAdvice is one of the biggest review sites out there, and reviews on smaller sites didn't have anywhere near as much impact. Also, getting that review was really lucky, and I haven't been able to recreate that magic since.
That said, as a single-person developer, I've found that I need to spend as much time and energy on hustle and promotion as I do on development and testing - and even with that I've only been moderately successful.
HOWEVER: everybody has a different opinion of what is meant by "Minimum", "Viable", and "Product". $5k gets you only bog-standard UI components and a simple data model. Animations? Fancy graphics? Optimized performance? Search? Custom UI? Graceful error handling? Localization/Internationalization/Translation? Integrating with Facebook and dealing with their constant poorly-documented changes to their API? These tend to be little bullet points in the spec, but each on their own can take as much work as the MVP does.
With modern tools it's pretty easy to build a basic version of an app quite quickly. But it turns out that most people don't actually want a basic version. Often they have to see the basic version first to realize that, though.
So the question ends up being: how important is schedule/cost to you compared with details/performance?
To be honest, though, most people who come to me wanting a simple iOS app are better off with a mobile-optimized webapp instead. Much quicker to build, already cross-platform, and no deployment delays while waiting for App Store approval. Mobile apps might not be as sexy as a native app, but saving lots of money is also pretty sexy.
http://en.wikipedia.org/wiki/Max_(software)
Later that year I got my hands on a synthesizer and a copy of MAX and it became the first 'real' programming that I did. The real-time feedback made it easy to learn and debug, while its graphical nature made it highly prone to actual 'spaghetti code' unless I properly modularized everything. I quickly learned that I was a better programmer than musician - so I set up MAX to 'cybernetically enhance' my own playing.
If it wasn't for MIDI's fairly simple protocol and MAX's powerful tools built around it, I might not even be a programmer today.
... although there's a great discussion to be had about free health care making it much easier to be a startup/entrepreneur/freelancer.
I'm wondering if sync might have stalled the Momento guys - they had big plans for Android and iPad versions but haven't brought anything out besides small fixes in over a year. (Disclosure: I'm in the iOS diary space too).
The Audible edition of Gibbon's "Decline and Fall of the Roman Empire" has worked really well for me: it's a fascinating panorama of history, but very episodic so you don't miss out on plot points if you actually fall asleep; the writing style is clear, elegant, and often funny; and the narrator has a calming voice and a smooth even tone throughout all 1300+ years of history so you won't be jarred awake by changes in volume.
It worked with a credit card and cost (IIRC) about 15 euros per hour (10 euros/hr in the evening). There was a touch-screen for setting lighting, audio environment, and a wake-up alarm. It also had a bottle opener and a bottle of water. When you're finished, I gather that janitorial staff are notified and the NapCab is cleaned up and restocked for the next person.
Their website doesn't seem to be active anymore, so maybe the company didn't succeed - but here's a not-very-good picture of what mine looked like:
http://www.flickr.com/photos/26099052@N03/4733241817/in/set-...