I don't care to propose any solutions here, especially around such politically-volatile topics, because I believe the actual changes that transpired and the reasons for why they did are worth acknowledging and investigating first.
2,835 karma · joined June 7, 2015
I don't care to propose any solutions here, especially around such politically-volatile topics, because I believe the actual changes that transpired and the reasons for why they did are worth acknowledging and investigating first.
When I attended the same high school in the 00s, we once were put on a district-wide lockdown because some kid at the other high school all the way across town had inadvertently left his paintball gun in the back seat of his (locked) car—after a weekend of fun in the woods with his friends—in the school parking lot, and a security officer saw it.
Now, today, we get periodic local PSAs urging people to not leave firearms in their locked cars in their own driveways at night, because people are breaking into cars, stealing the guns, and using them to commit crimes.
I won't speculate on how we forsook it, but clearly something here has been forsaken. That the way things were a mere ~50 years ago seems unthinkably impossible today clearly speaks volumes.
Perhaps it had something going for it that we lost when we decided to forsake it.
- Activism group lobbies banks/card companies/payment processors to ban content
- itch.io takes immediate action to prevent them from losing access to payment processing
- Mass outrage, lots of confusion, various conflicting claims such as “I've had games vanish from my account”
- The developers of “Mouthwashing”, in particular, complain about having had their game delisted on itch.io
- itch.io responds saying “Mouthwashing” was delisted a long time ago, because their “Download” button was a link to their Steam page. Also says they're looking into resolving things with Paypal and Stripe (their payment processors)
- itch.io responds again saying free NSFW content will be reindexed, and that hopefully soon paid NSFW content will be reindexed and made available soon once talks with payment processors resolve issues
- Now, Mastercard says none of this is their fault, they've had the same policies as always, e.g. anything's fine as long as it's not illegal
It's hard to figure out what's actually going on here. Is it Stripe and Paypal that are preventing itch.io to resume operations as normal, because they think the card companies like Mastercard are going to impose new restrictions as a result of activist lobbying? Or what?
Regardless, the beating itch.io has been taking on social media has been incredibly disheartening to see. It's obvious that they don't want to have to deal with this problem any more than anyone else, and that it's been thrust upon them—yet, there's been a lot of incredibly histrionic overreaction from users on social media, directed at itch.io, for their defensive actions.
Oh wait—no such thing exists!
It's up to us to teach this to our children. There's no hope of getting the current generations of Internet users to grasp the simple idea that app/website backends are black boxes to you, the user, such that there is absolutely nothing preventing them from selling the personal information you gave them to anyone they see fit, or even just failing to secure it properly.
Without being a developer yourself or having this information drilled into you at a young age, you're just going to grow up naively thinking that there's nothing wrong with giving personal information such as photos of your driver's license to random third parties that you have no reason to trust whatsoever, just because they have a form in their app or on their website that requests it from you.
Boy would it be nice if we saw more Actual Investigative Journalism like this, these days!
Uncharitably, it sounds like you think of your nation as a generic economic zone whose growth you want to continually increase at all costs, regardless of the fate of its citizens. But what is a nation, if not the people that comprise it?
These excuses sound similar to those made by the “prosperous yuppie couple” (who end up never having children)—contrasted with “trashy” couple, who churn out progeny without a care in the world.
base_slot_coordinates := decode_morton2_16(xx index);
which in Jai means “autocast”.When's the last time something of this magnitude actually occurred in real life? Myself and many of the other commenters you refer to have a hard time believing something like this is even possible in the current market—the huge megacorps are more risk-averse and incapable of innovation than ever before, and the scrappy startups seem to exist entirely to be acquired by the megacorps to raise their valuations.
The last time something even remotely like this happened was, what, the Oculus Rift? And that was far from a perfect product that perfectly solved every problem in the domain perfectly on the first try.
There are other ways of writing code—which other languages can incentivize by being designed differently—where it is not a niche optimization, but rather the default.
But this is explicitly the opposite of how the language is designed to be used, because that's the whole point of RAII.
What evidence do you have for this statement? It kind of doesn't make any sense on its face. Binaries are binaries, no matter what tools are used to compile them. Sure, you might need to use whatever platform-specific SDK stuff to sign the binary or whatever, but why would Rust in particular be singled out as being forbidden?
Despite not being yet released publicly, Jai can compile code for PlayStation, Xbox, and Switch platforms (with platform-specific modules not included in the beta release, available upon request provided proof of platform SDK access).
Now Box2D 3.1 has been released and there's zero chance any of the LLMs are going to emit any useful answers that integrate the newly introduced features and changes.
Why was a mathematician necessary for this assertion?
https://www.hudsonbaycapital.com/documents/FG/hudsonbay/rese...