I couldn't imagine solo dev on an Unreal Project .
3 karma · joined September 28, 2020
I couldn't imagine solo dev on an Unreal Project .
You still have to put in effort, but if you find the right assets it can really make things happen faster.
The training material for Unity is above and beyond UE4. Any type of game you want to create already has a template on the Asset Store. UE's asset store is still packing .
I really hope Unity raises tons of money , and inspires some decent competition here.
Unity is the worst game engine, aside from all others. UE4 is a convoluted mess. I've tired several times , but even getting it setup with the C++ build chain is a pain.
Godot ( which epic funded recently ) isn't done yet.
I'm going to stick with Unity until someone else can build an easy to use game engine. Ultimately Unity does tons of very difficult things, like I wouldn't want to write build systems for a half dozen platforms solo.
The asset store is easily Unity's greatest advantage. With about 1000$ and a month you can make a full playable games. I also owe Unity my career. I work far from game design , but Unity taught me how to program.
In my dream Valve releases Source 2 , it's just as easy to use as Unity and then game developers have a real choice.
Or I get a spare 600k to build something in UE4. I'm a fairly experienced programer and I still can't make heads or tails of it
Skip to the point and set up a patron , as a node dev I would not able to do my job without MDN.