Can you expand on this? What do you mean when you say that the cost of capital will triple over the next decade?
923 karma · joined September 18, 2022
3 main reasons are:
1. Motion blur is heavily used on consoles. While PC games have this option, it’s typically not used since PC gamers sit much closer to the screen compared to console gamers (monitor vs TV), which can cause an uncomfortable and dizzying experience.
2. Input lag of controllers tends to be higher than for gaming mice.
3. Frametime on PC can be less stable (microstutters) due to the large variation in parts of a PC build (can have bottlenecks in storage, GPU, CPU, etc.). Consoles are built with the same components and as a result have a more consistent frametime.
[1] https://www.tweaktown.com/news/88393/intel-arc-gpu-effective...