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JulianGarnier

579 karma · joined March 23, 2012

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JulianGarnier··on Show HN: Tridiv - CSS 3D Editor
Thanks. Making the UI was a big part of the fun.
JulianGarnier··on Show HN: Tridiv - CSS 3D Editor
Yup, > roadmap :)
JulianGarnier··on Show HN: Tridiv - CSS 3D Editor
Thanks! Actually I wasn't sure people will understand all the ideas I have put in this animation. But you have perfectly described what I wanted to tell, I'm impressed!
JulianGarnier··on Show HN: Tridiv - CSS 3D Editor
Maybe in the future.
JulianGarnier··on Show HN: Tridiv - CSS 3D Editor
In theory every browsers that support the CSS property "transform-style: preserve-3d;" can run the app. But in practice it's not that simple, for example Firefox has some serious performance issues with 3D, and the overall experience using the app was really bad.

I built the app with cross browsers in mind, so it will be really easy for me to expand the list of supported browsers in the future (hopefully).

JulianGarnier··on Show HN: Tridiv - CSS 3D Editor
yeah weird
JulianGarnier··on Show HN: Tridiv - CSS 3D Editor
A codepen demo I made to introduce Tridiv capabilities :

http://codepen.io/juliangarnier/pen/hzDAF

JulianGarnier··on Show HN: I Designed this HN Mac App – Should I develop it?
nope
JulianGarnier··on Flat Pixels
I agree on every points of this article. Great summary.
JulianGarnier··on Show HN: 3D chess game done entirely in HTML/CSS/javascript (webkit only)
The whole 3D scene and the UI are done in HTML / CSS. Controls and moves validation in javascript.
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