563 karma · joined March 31, 2020
Also kind of reminds me of the old Telix terminal software for MS-DOS, with the bottom status bar. Not exactly the same, but again quite similar in the approach to have you just quick glance at the bottom of your screen for a HUD.
I still tend to muscle memory my way through using Nano when I need to do quick file edits on Linux.
I was conscious again about 10-15 seconds later. It's the kind of thing that sticks with you your whole life. It probably wasn't close to life threatening, but the combination of adrenaline, sharp pain, and brief unconsciousness definitely leaves an imprint in your memory.
I don't specifically need the physical book; space-wise it'd be difficult to keep all of the books I'd like to own. Just not enough space. That means that DRM becomes a major concern; I have absolutely no issue with stripping DRM for my own use whether it's a game, movie, music, or book.
A tension or clash resulting from the combination of two disharmonious or unsuitable elements.
There was a significant learning curve getting good output when converting some of the old ASCII charts out of .txt files, but once settled it makes for a much better user experience and it auto-compiles to HTML, PDF, and even EPUB with zero additional effort.
I would definitely not want to go to Markdown from RST for technical documentation that's more complex than a Github readme.
Very much a one-trick pony, but probably considerably less bandwidth-intensive than even the original resolution (320x224) under nearly any acceptable bitrate.
Come ON.
A lot of the users of 10 we're talking about wouldn't know how to get Windows 11 working again after updates were stripped again.
About the only way to properly calibrate what the borders "should" be is to calibrate the TV to what would be a reasonable approximation for SD TV signals, and POSSIBLY make small adjustments after that point if the computer looks wrong.
Even then, every TV is going to be somewhat different and so there's a huge amount of variance on how it's going to look in the end. Same applies for computer monitors back then, though calibration of an RGB monitor is going to be even harder than composite since you can't easily run a VCR over it to try to get SD TV calibration.
I'd argue that in the end the whole game was meant to be seen by players on a 4:3 display, and thus 4:3 is "always" the correct answer for NES/SNES.. but your mileage may vary considerably.
I think the one thing I CAN have a hardline stance on is that stretching out 4:3 to 16:9 completely and absolutely distorts the intended look of the4 game and is ill-advised.
That said, there's one fly in the ointment. Systems like the TRS-80 Color Computer had a massive block of overscan that's visible by default on all displays. How MUCH of that overscan is visible depends on the display you're using (different TV plus different H/V size knob settings) and so actually working out what the correct display is and should be.. is a LOT harder and will vary a lot across different software on the same system. I'm not sure that just picking an aspect ratio per-game is correct; most users didn't exactly go and recalibrate their TV for each game they were playing, they'd pick a good baseline and live with it unless something was offscreen and thus required adjustment.
You can play it offline one player or split-screen with just the disc. You can play it online with the disc and a minimal amount of extra work. https://sylverant.net for instance is a PSO server that supports Dreamcast v1, v2, GameCube v3, Xbox v3, and PSO Episode 3 on GameCube.
99% of users don't want anything even remotely like this. The thought of a single database (even encrypted) that could contain random login/password information, personal information, etc. and easily exfiltrated by whatever new zero-day of the week is NOT pleasant in the slightest.
I use WSL2 to handle Linux (and Windows cross-) compilation regularly, along with running a number of native tools that are specific to Linux.
I've never had any issues with that, even to the point that I've been able to run MAME natively from Linux and have it show up like any other windowed app.
That said, the kernel they distribute is open source and you're not limited to just the distros they're working with directly. There are a number of third party (e.g. there's no Arch from Arch or Microsoft, but there's a completely compatible third party package that gives you Arch in WSL2)
There's a lot to learn from these old tools and it'd be nice to have this stuff opened up for tinkerers on ancient platforms. It's not like MS is going to make any money off any of this anymore, nor is it viable for use on a modern platform even with substantial effort.