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AntiRush

1,575 karma · joined September 8, 2010

t@fairfieldt.com
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1500 Archers on a 28.8: Network Programming in Age of Empires and Beyond (2001)

gamedeveloper.com·398 pts·AntiRush·
180

The Hunt for the Death Valley Germans

otherhand.org·2 pts·AntiRush·
3

Computer Stars on Collision Course (1989)

nytimes.com·2 pts·AntiRush·
0

I found a 271,800 character demangled symbol name in libmshr

gregoryszorc.com·7 pts·AntiRush·
7

Still They Haunt Me: An Ongoing Photo Mystery

blogs.loc.gov·1 pts·AntiRush·
0

LiveWire Review (1998)

philip.greenspun.com·10 pts·AntiRush·
4

The Internals of the Mono C# Compiler

raw.githubusercontent.com·1 pts·AntiRush·
0

Reversing the Pokémon Snap Station Without a Snap Station

jamchamb.net·36 pts·AntiRush·
0

Computer Stars on Collision Course (1989)

nytimes.com·1 pts·AntiRush·
0

Avoiding Copland 2010 (2005)

arstechnica.com·1 pts·AntiRush·
0

The making of Dark Castle (2018)

gamasutra.com·74 pts·AntiRush·
30

The Development of the C Language

bell-labs.com·4 pts·AntiRush·
1

LiveWire Review (1998)

philip.greenspun.com·1 pts·AntiRush·
0

Illegal Radio Operators Transmitting Regularly (1982)

nytimes.com·1 pts·AntiRush·
0

Hacking Fortnite Accounts

research.checkpoint.com·2 pts·AntiRush·
0

Talent Wars: $250k Startup Engineer Salary

cnet.com·8 pts·AntiRush·
0

The Internals of the Mono C# Compiler

raw.github.com·1 pts·AntiRush·
0

Our Google.IO HTML5 Game: Popstar Defense

20 pts·AntiRush·
4

Game Closure Makes it a Breeze to Build Multiplayer, Cross-Platform Games

techcrunch.com·93 pts·AntiRush·
17

The SSE Experience

blog.gameclosure.com·36 pts·AntiRush·
5

Xc.js - a Javascript framework for 2d games. Backends for HTML5 canvas and iOS

notenoughminerals.com·101 pts·AntiRush·
11
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