Show HN: Js2glsl ShaderToy – Source to Source Compiler from JavaScript to GLSL
jdavidberger.github.io
jdavidberger.github.io
Saving creates an anonymous gist for the shadertoy, if you run into any issues please do report them with the url! It is all in early stages, so I'm sure bugs abound.
It doesn't do any js -> glsl stuff, but it is another packaging and reuse approach for GLSL
I do agree that being able to control precision is important, and as of yet I'm not sure the best way to implement that.