You can't write your code in any language you want on a supercomputer.
Also, there is a wide range of literature about communication patterns for supercomputer apps; my argument is that often times, to solve the problem that matters, you may not actually need to run the simulation you think you do. It's more that people are just used to running that way.
For example, with MD, you can run 1 sim parallelized over 100 machines using tightly coupled communication (doesn't necessarily mean the forces and positions of every particle have to be shared between node decompositions) or run 100 sims over 100 machines, with no communication except for input and output files. The latter can often answer the same question far more cheaply.