I took a development job once, where I learned on the first day:
1. No backups. Emergency plan = several older copies of the product's source spread among hard drives of various former employees' systems.
2. No source/revision control. Current version of the product's source code was literally whatever was on the lead developer's hard drive at the moment.
3. No deployment process. When a release had to happen, above mentioned developer would build an EXE out of whatever he had (if it built) and directly deploy it to customers.
4. No dependency management. What versions of vendor-provided libraries do we use? Whatever is on the guy's hard drive. Oh, and they're all binaries because we either lost or can't build the source anymore.
5. No bug tracker. The list of stuff that needed to get worked on was whatever the CEO complained about last. There was no concept of a backlog of existing bugs or technical debt.
6. No documentation. But are you surprised at this point?
7. Setting up an environment to build the code was a manual process that relied on searching through past E-mails for lost tribal knowledge, which basically amounted to: Try different include and library paths until there are no errors. Once built I was greeted with 2500+ compiler warnings... (out of 200 or so C++ files).
Oh, and this software ran in airplanes.