Think longer term, when augmented reality advances sufficiently that it will look like the person is sitting right across from you. No loss of non-verbal communication, which is still pretty limited to a small field of view over FaceTime.
VR won't solve this in an elegant way immediately, although virtual avatars will soon have eye and facial expression tracking, so at least the avatar will mimic your actual expressions inside of a virtual space. The value add there is that you can be in a shared collaborative space with additional objects besides just other people, and interact with those together.