What is the latency of a setup like this? Could I play an intensive FPS and be competitve?
For me (London) it looks like I could get a latency of 28ms if I hosted my rig in their Dublin datacenter, which sounds OK. (But obviously this would be on top of the ping to the multiplayer host, if you're playing online.)
This site has a much larger number of providers:
http://cloudharmony.com/speedtest-latency-for-compute-limit-...
But of course most of them don't offer GPU servers.
The post suggest ~60FPS limit, which isn't competitive really at all. 120-144FPS is the standard for competitive play currently. If you encode at 144FPS, and decode at 144FPS then you already have a GPU that supports competitive play, so cloud platforms become moot.