You are a kitten in a catnip forest
bloodrizer.ru
bloodrizer.ru
Here's two one-liners for the console to help speed up the process
setInterval(function () { $('span:contains(Gather catnip)').click() }, 5);
setInterval(function () { $('span:contains(Refine catnip)').click() }, 100);
clearInterval() on the numbers given back will stop the auto-clickingsetInterval(function() { if ($('tr.resourceRow > td:contains(catnip:)').next().text().indexOf('K') >= 0) { $('span:contains(Refine catnip)').click(); }}, 5);
I believe the end-game count is 43 these days.
Thanks for mentioning that this isn't the ONLY one of these. I probably could have guessed eventually, but now I'm absolutely fascinated. Such a cool opportunity to build simple games with the potential for infinite expansion.
And a place to find more: https://www.reddit.com/r/incremental_games
But never attribute to malice that which can be adequately explained by incompetence.
I seriously doubt that. It's not just "inefficient", it's completely useless for bitcoin mining. It's something like spending $1000 in electricity to make a cent or two. It's not even worth the time to hack.
If you had that much cpu power under your control, you'd make more just selling it on darknet for 1% of its cost.
I fear today's productivity is already lost.
100 catnip->1 wood. Farmer=5 catnip/sec=100 catnip/20 seconds=1 wood/20 seconds Woodcutter=.07 wood/sec=1.4 wood/20 seconds.
Multiplying both by five changes nothing.
Your strategy only works if you have enough farms to cover your base needs (that's a lot of fields). With 10 cats you need to be producing 40 catnip/second baseline.
5 farmers and 5 woodcutters will only work if you're producing at least 15 catnip as a baseline. On an average winter (-75% from fields) you're screwed.
On the other hand if you leave 10 farmers running, you'll generate at least +10catnip/s even if you have no fields. It's simply not worth it for the extra half wood.
Behind House You are behind the white house. A path leads into the forest to the east. In one corner of the house there is a small window which is slightly ajar.
> take ajar
Somehow your comment rattled the cobwebs off old memories of trying to work through a game called 'castle', I think, with only rudimentary knowledge of English.
Yeah, I want to play this.
gamePage.resPool
e.g. gamePage.resPool.maxAll() setInterval( function(){ gamePage.resPool.maxAll() }, 1000 ) for(var i in gamePage.resPool.resources) { gamePage.resPool.resources[i].value = 100000000; }I think the way people play these are to leave it running in a tab and check back now and then over the course of a day, and then never look at it again.
What are the "other goals" you mention? How's this different from "for(i=0;;i++) printf("%u\n", i);"?
Just play it for like 10 minutes, try and get as much catnip as possible, and things will be added to the interface. As you get better at managing those systems, even more will be added.
$("#devPanelCheats").show();SO far achievements unlocked:
Winter Is Coming
You Monster