The fact that real groups of people were out in the world hunting each other also meant for a lot of fun and dynamic battles to re-claim property, etc.
The fact that real groups of people were out in the world hunting each other also meant for a lot of fun and dynamic battles to re-claim property, etc.
Playing this game with my best friend when we were 12/13 was a magical experience in my life. There was this awesome sense of freedom/adventure/opportunity/risk that no other game I've played has been able to capture. Though I imagine it is probably due to me outgrowing MMO's I still like to believe a game could come around and sweep me off my feet again. Maybe VR can provide that novel experience again.
The emulation community for UO was what introduced me to programming and now 15 years later I am grateful to say I'm working on my own game in UE4. I owe a lot to Ultima Online.
Ironically, now that I've gone down the sysadmin path as an adult, there's no way I still have the C++ chops to even read the code I wrote back then. Let alone recreate it. Kind of hilarious that some of the best code I ever wrote dates from high school.
One of my most vivid memories of that period was spinning up a new build, posting it to the website, and then leaving for school. When I got home, I had a number of emails saying "hey moron the new build instantly crashes on startup". Sure enough, it did. That was an excellent early lesson in the importance of testing!
(btw, I went by the incredibly terrible handle of "Anthracks" in those days, if that rings a bell for anyone. Still turns up a small number of hits!)