Ignoring the original portability concerns, there's a large of set of optimizations that are only possible if you can assume that no undefined behaviour occurs.
Accessing past the bounds of an array is undefined, and generally a bad thing to do. If the compiler decides that a block of code could only run if you access outside of the array, why not delete that code? Surely, it'll never run!
Even eliminating array bounds checking is an optimization that requires the assumption that you don't go past the end of the array. Languages like Java and Python pay a premium to ensure you don't do this on each iteration of your for loops.
And, for Java, JITs do a lot of work to remove bounds checks from loops over arrays so that you end up with the fastest possible machine code.
As you say, these days smart compilers can optimise to reduce the overhead of the bounds check; but the original 70s C compilers didn't try to be that smart.
So it being UB means you've got a compiler which can optimize better but the cost is that you tied the programmer's hands, so the programmer's optimization opportunities are in fact reduced. And you didn't even tie them, the annoying thing is, rather you laid traps that they can fall into because of failing to notice them.
(I'm not saying C made the wrong tradeoff with declaring this or that UB, just that the tradeoff exists.)
Oh, the hilarious irony of giving language-lawyery, glib responses of "obviously, the code will not run" to users (who probably, you know, wrote code with the intention of it running) - users who are complaining about language lawyering optimizing compilers in the first place. It's like two people reading the same page in a different book or something.
int ComputeStuff(int value) {
if(value < 27) {
long and complex computation specialized for values under 27
return result
} else {
long and complex computation specialized for values 27 or more
return result
}
}
Then I call it from somewhere else like so: int x = ComputeStuff(12);
Let's say the compiler decides this is a good candidate for inlining. Since the programmer wrote code with the intention of it running, are you saying that the compiler should not take advantage of the fact that it knows the exact value being passed into the function in this case and can delete half the code knowing it will never run? int value1, value2;
value1 = compute_value_1()
ComputeStuff(value2) # oops, fat-fingered the '2'
Do you really think the author meant to not have ComputeStuff run? Since value2 isn't initialized, it could be optimized out.Yes, in this case, you would get a warning, but it is illustrative of the kinds of things can cause optimizers to do very unexpected things to your code. And it is surprisingly easy to find the UB conditions.
It's worth reading through this three-part post called What Every C Programmer Should Know About Undefined Behavior[1] from the LLVM folks to see how UB can screw with you, including removing NULL checks, eliminating overflow checks, and making debugging incredibly difficult to follow. It also explains why they can't just generate errors while optimizing.
1. http://blog.llvm.org/2011/05/what-every-c-programmer-should-...
int ComputeStuff(int *value) {
if(value == NULL) {
long and complex computation for a NULL value
return result
} else {
long and complex computation using the data pointed to by value
return result
}
}
Then I call it from somewhere else like so: // NOTE: value must be non-NULL
void DoStuff(int *value) {
int pointedTo = *value;
// do some work with pointedTo
int computedResult = ComputeStuff(value);
// do some more work with whatever
}
Now, are you saying the compiler should not take advantage of the fact that it knows value is non-NULL at this particular call site and eliminate half of the code in this situation?I don't want to duplicate the code for every single context it is used in -- so I'm happy the compiler can throw away pieces of the code that aren't relevant in each inlined context.
OTOH, for ordinary non-inlined code, I really want a warning if my code is thrown away or optimized in a surprising manner.
Indeed, gcc and clang try to behave according to the two ideas above. gcc violates this terribly with its removal of dead code warnings -- which may be eliminated but no warnings are generated.
>variable 'c' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]
If you stick to what is taught in any good tutorial/book, you don't even have to think about problems like this.
But if you decide to play with fire, then you should read the Standard and understand it.
C is not a scripting language. If you use the tools available to you, and don't abuse the language, then it is fairly hard to cause undefined behavior.
If you are using gcc, you can start with the flag: -ftrapv. It does everything for you.
If it helps: The author of that article, John Regehr, is a professor of computer science who spends a great deal of time studying undefined behaviour.
-Strawman argument.
-Appeal to authority.
Next time stick to the issue, you will find the debate will be much more rewarding for both parties.
I guess the best solution is to move to other languages (IIRC Ada and rust are relatively free from surprises in their UB) and let language lawyers optimize C to death (by attrition).
But even making sure that you stay within the valid range of your integer isn't necessarily enough; you need to check that you're still within the range without going outside of it.