But in my experience there's a lot of variation - things like this interactive aren't as tied to the news cycle as many articles are, so it won't peak as high but may make up for it in longer term traffic.
EDIT: should be fixed now. Apologies again, embarrassing bug caused by a last minute bug fix. The way these things always go...
http://projects.nytimes.com/interactive/sports/worldcup/spot...
he actually cloned a players face from a different photo and pasted it in to cover up the ball. I have no idea how he does it so well.
http://projects.nytimes.com/interactive/sports/worldcup/spot...
Like, does countries who adore football, score higher.
Do IPs who regularly read NY Times sports section score better?
Or people who actually seen the game on TV, do they score better?
Interactive, fun and not too complicated. Really liked this idea
Are you just calculating how close my guess is to the most densely clicked spot even if the ball is not actually in that spot?
I mostly did it this way because there's no hard number that makes sense here - we don't know ft/metres, and pixels aren't a unit everyone is used to thinking about.
The concept is not new at all - Spot the Ball is a competition that ran in UK (and possible other) newspapers going back at least as far as the 70s. It was a cash prize competition and was pretty popular, though it's died out in recent years.
I wanted to bring it back to get people to interact a little more with a highlights photo gallery - it's a lot more fun that way. IMO, it's interesting because it's just the right level of infuriating.
https://books.google.com/books?id=A2bTQbKZRf0C&lpg=PA110&ots...
That removed any actual element of skill ("where are the players looking?") and turned it into pure guesswork.
People could buy rubber stamps of a grid of crosses so they could make very many simultaneous guesses.