With regards to Apple Music
beggars.com
beggars.com
This. If Apple wants to draw people to their music service with a free 3 month trial, they should be ponying up the cash for those 3 months, or at least part of it since this is ultimately a mutually beneficial arrangement. Expecting labels to pay for the richest corporation on earth to attract people to its new music service seems wrong.
The artists releasing things in this quarter are going to be the worst affected. I know that I won't be purchasing any new music in the next 3 months.
I agree with most of your comment but wanted to flag this...
I don't think it's that mutually beneficial. Apple gets the reward of stealing valuable market share from Spotify, Rdio, etc. The labels just receive a different flavor of what they already have: Access to a streaming service that people subscribe to.
Throwing money at labels alienated from Spotify and co may or may not be a good use of that money, but given the amount of griping going around, it could be worth a shot. That's between the respective beancounters of Apple and the labels.
Instead, it appears Apple and the major labels believe that three free months of Apple Music threatens to hurt Spotify's userbase growth at a crucial time for Spotify (fundraising pre-IPO). The industry has lost its faith in freemium (Apple Music, trial aside, has no free tier) and either this will kill Spotify or get them in line.
The indies, who overall can't afford losing three months of revenue, are just caught in the cross fire.
People keep saying this. Is there much evidence to support it? It's very understandable that they don't want to forgo revenue, but that is not the same as being unable to continue operating with the lower revenue.
I did say I understood why they do not want to do it, I'm still curious what the actual impact on their revenues would be (or can we not talk about that because the situation involves a bigger company that has lots of money?).
Oh, good. It'll only take 66 months to recoup that after a three month trial.
If Apple is trying to shift to a user-subscription model and pay the labels (ultimately, artists) net-90, that's great, however it's obvious to anyone who's run a bootstrapped business that an unforeseen, 90 day break in cash flow can be an unrecoverable setback.
Not for big labels. They can weather the storm (though precedent dictates they'll pass as much of this cost on to their artists as legally possible).
The financial situation of end content creators and smaller studios is far more variable. Some will be fine. Others (especially those with content scheduled for release within this 3-month window) could be completely overwhelmed. This simply consolidates more market power into the hands of currently-large labels, and generates ill will toward Apple elsewhere.
Why would a company that seems to want to attract self-publishers into its walled garden not find a structured solution to bridge the gap?
I'm all for forcing artists to stream their music (I'm looking at you, Taylor Swift), because I see how that can ultimately make everyone more money.
Arbitrarily disrupting cash flow, though, in order to run an experiment and offload your acquisition costs is a pretty offensive, and surprising move by a company with hundreds of billions in fungible assets.
Also: Spotify's freemium model pays out about 1/20 compared to Tidal premium-only model. If Apple Music is a consumer success, it (and other premium-only services) will be a much more attractive option for artists than Spotify.
>Apple won’t pay music owners anything for the songs that are streamed during Apple Music’s three-month trial period, a bone of contention with music labels during negotiations for the new service. But Kondrk says Apple’s payouts are a few percentage points higher than the industry standard, in part to account for the lengthy trial period; most paid subscription services offer a free one-month trial.
http://recode.net/2015/06/15/heres-what-happens-to-your-10-a...
Artist earns $100 in royalties per month from service. In three months, has earned $300.
Artist earns $100 * 1.015 in royalties from Apple Music. In three months has earned $304.50.
Artist loses $300 in royalties from 3 month trial. At new rate, it will take (300/1.5 = 200) months to recoup the difference from the new royalty scheme to get back the loss. Sounds like a fantastic deal for artists...
https://en.wikipedia.org/wiki/Beggars_Group#Current_group_ar...
Wait, how does that work exactly?
(Though I agree with the point that they shouldn't have to bear Apple's customer acquisition costs.)
It's not like their fate is entirely in Apple's hands.
Apple is asking labels to offer users access to their music for free during the trial period. I.e. Apple isn't going to subsidize the music during the trials.
The real question is - why is beggar's banquet afraid of giving their listeners a 3 month free trial? Are they afraid that people won't want to continue listening to their artists after that?
Why do you consider it reasonable for Apple to use artists' IP, free, in order to acquire users for Apple's paid services?
EDIT: I also suspect that the free trial will create an enormous cash flow crunch for smaller labels when Apple Music releases. Consider the following: Apple Music will become available, for free, to all existing iTunes users for 3 months. You can expect that iTunes music purchases will nosedive after Apple Music's release, at least for those first months.
If you're a small indie label, it's likely that losing the lion's share of a full quarter of revenue from one of the largest music stores on earth (never mind the ripple effects on other stores) is going to represent a significant financial hardship. Hence their consternation over mandatory 3 month free streaming.
I don't and that's a false statement about what's happening. When the free trial ends, payments from the users are split with the artists. Both the artists and Apple benefit from the success of the service.
You could equally well say - "why should artists expect to user Apple's IP to market their music for free?"
Except that they don't. Apple takes a cut of each payment just like it does on the App Store.
"Artists using Apple's IP for free" is not what's going on here - Apple is stating it will not pay artists in an effort to subsidize its user acquisition efforts. If Apple were forgoing its portion of each subscription payment, while still paying artists their portion, no one would be complaining.
Let's put it this way: tomorrow, Apple announces that it will be introducing an "App Store Subscription." For $9.99/month users will receive unlimited access to all apps on the App Store. Developers will receive a share of each user's subscription payments in proportion to app usage. Apple simultaneously announces a 3 month free trial for all App Store accounts, and states that it will be making no payments to developers during that trial since users are not paying for it.
Do you feel that this is a fair arrangement?
- an emerging band/small label might need those 3 months of revenue to actually survive, especially if it's their first/only release
- people will probably listen after the 3 months, but I can imagine most albums are listened to during the launch window and not much after, so they're be losing most of their money...
Personally, I think they should subsidize some of the smaller/indie labels that can't afford the 3-month drop, but that's plan F or even M for Apple.