I was hoping for some real innovation that elevated it above Vive, but it just didn't seem to deliver. The new controllers look great, but they aren't going to be around until mid 2016, whereas I will probably have the Vive ones in my hands by the end of year.
I think possibly Oculus are more focused on being consumer friendly than Valve, but the inner techy in me is certainly more in love Vive and their ecosystem at the moment.
The entire cinema mode integration with Microsoft just seemed like a total misstep to me - why would I want to play a game in a virtual living room? It just looked cheesy, gimmicky and silly. The fact you have to stream it over a PC as well and can't just hook the headset straight into the Xbox seems like it's just way more hassle than it's possibly worth.
[1] https://www.oculus.com/en-us/blog/first-look-at-the-rift-shi...