Show HN: RIFT – A procedurally generated FPS game in the browser
team-duck.com
team-duck.com
The source code is available here: http://www.team-duck.com/rift/files.php
The project is also on GitHub: https://github.com/teamduck/gametube
As noted below, this demo lacks any real gameplay. It's a proof of concept for a homegrown browser engine, and it's based off of efforts on different platforms originally.
It shows what a lone programmer can do and that not all tech demos need to be flashy. It also harks back to a more minimal development style.
Here is a command reference of the source code auto-generated with a script: http://www.team-duck.com/rift/reference.txt
Although it might not be clear from the GitHub repository, this project is over a year old. If I were to spend just a little bit of time on it, I would work on generating a sequence of levels through the space station. So I'm open to input for game ideas, too.
WASD moves the player character.
Pressing 1 enables debug mode, which shows some bounding boxes.
At least that's what I get.
"The web page is on the list of websites with potentially dangerous content."
Plus, all of the monsters / enemies I tried to make in code looked really horrible.
The other demos, like flying through space, can be more fun but they lack gameplay, too.
There's just not that many reasons to make something to destroy yet.