They Took Our Myths
antipope.org
antipope.org
If you haven't read Dune, go pick it up. It's a great piece of science fiction with a mythical element like the article describes.
In the sprawl trilogy, the big black character that gives the hero his mission he's [sic] using a fax machine embedded in the seat of the cab where they first met. A fax machine. That spit out paper with ink on it. It was already old tech and weird when I first read the book 4 years after the published date.
In Dune, they are reading texts on ridulian crystal. When I read it in the 90's I thought "must be some kind of indestructible paper". Herbert didn't describe the item which incidentally allowed the 2000's SciFi series to show ridulian crystal as some kind of a very thin and intelligent screen reader.
Ridulian crystal will never age but FAX machine, e-mail[0], etc will and they will pull you out of that suspension of disbelief state.
With that said, and for what it's worth, I prefer Gibson to Herbert and I dislike made-up name such as `ridulian system`.
[0] But let's not get into __that__ debate.
But to Gibson's credit, many of his inventions were ill defined and had a chance to mutate just like Herbert's terminology and tech. I won't get into the details because I am sure that you already know the obvious ones.
Anyways, I am really interested in checking out Dune now. I heard the first book is fantastic, but almost unreadable because Frank's writing style was atrocious and it got better over the years ... is this true?
By the way, why was this post down voted? Valid insight IMO.
Yes, I also note that - as he stated it himself - the tech and the world he describes in his novels come to look more and more like our own until the blue ant serie where both meet and are the same.
> Anyways, I am really interested in checking out Dune now. I heard the first book is fantastic, but almost unreadable because Frank's writing style was atrocious and it got better over the years ... is this true?
I only read the translation (and almost a decade ago) so I won't comment on the style but the plot line still stands on its own as well as the characters, the themes and the ambiance.
I don't remember improvements regarding style over time I'd chalk it up to the translation.
edit: From Herbert I only read Dune and that other book about the God school or factory. I only read Dune because of the Dune I game.
It's a very effective trick.
Yeah, the same thing holds for most man pages...
In the 1940s, Derleth approached Gamwell's survivors and requesting permission to reprint his work and later fraudulently asserted copyright over the entire literary estate. Derleth also bought out the reprint rights for volumes of Weird Tales that contained Lovecraft's work, but Lovecraft had retained copyright for all stories in Weird Tales published after 1926. His output between 1924 and 1926 amounts to six stories as far as I can tell. Derleth may have legitimately obtained the copyright on these stories, but I can't say with any certainty. S.T. Joshi probably knows for sure. As for everything published after 1926, Gamwell's survivors never renewed the copyright on Lovecraft's work, so the body entered the public domain.
Edit: I'll add that I'm disappointed that Lovecraft's letters aren't freely available. Arkham House hasn't printed his collected letters in nearly 40 years. If Brown were willing to make digital copies of his correspondence freely available, I'd be willing to contribute toward their digitization.
The best reason for this I've seen is repeated material plays well in the Asian etc markets. The initial movie becomes essentially an ad for the squeals.
Because of the huge copyright infringement in these markets, ads are to expensive to run to the whole population to get them to the movies.
But once the first movie is out the profit by sheer numbers in these markets on squeals makes it worth while.
wait, what? this is how sequels work everywhere, not just asia.
(Plus in the US they can afford real ads, ie new movies have a chance)
http://globalpublicsquare.blogs.cnn.com/2013/08/21/why-holly...
http://www.boxofficemojo.com/yearly/chart/?yr=1981
1 Raiders of the Lost Ark
2 On Golden Pond
3 Superman II
4 Arthur
5 Stripes
6 The Cannonball Run
7 Chariots of Fire
8 For Your Eyes Only
9 The Four Seasons
10 Time Bandits
Of which I guess 2, 3, 8 isn't original.http://www.boxofficemojo.com/yearly/chart/?yr=2:w014
1 American Sniper
2 The Hunger Games: Mockingjay - Part 1
3 Guardians of the Galaxy
4 Captain America: The Winter Soldier
5 The LEGO Movie
6 The Hobbit: The Battle of the Five Armies
7 Transformers: Age of Extinction
8 Maleficent
9 X-Men: Days of Future Past
10 Big Hero 6
Of which only 10 is original.http://en.wikipedia.org/wiki/Big_Hero_6_(comics)
Heavily adapted for a different audience, certainly, but still not an original story.
But it drops off the list I think when you look internationally. Your links are domestic.
http://deadline.com/2015/03/big-hero-6-600-million-third-big...
http://www.the-numbers.com/movie/Hunger-Games-Mockingjay-Par...
http://www.the-numbers.com/movie/American-Sniper#tab=summary
Most articles on the subject tend to treat this as a mistake. The assumption is that Hollywood executives are greenlighting these projects because they're "safe". I'm really not convinced by that.
Big-budget movies are a business, and are more expensive than ever. If you're going to be looking at the top 10, then yes, you're going to find 'safe' titles. A better analysis would be looking at all movies.
You might use one to finance your work. Or market your work, which is their best talent these days.
But you don't need them. You can produce and release your work freely without them.
The fundamentally borken part of the indie ecosystem is marketing/discovery. Publishers still act as gatekeepers for the reading public. Most people don't read and what they do read is almost entirely determined by the amount of marketing done for it, and while marketing is a learnable skill (I've run my own consulting shop, so done a lot of it) it is difficult to do on the kind of budget most indie authors have available for what amounts to a hobby.
The indie music industry has done a better job of discovery but that's in part because music is consumable in much smaller pieces than novels. The solution to this in writing has been--to some extent--to return to serialization, but while that has worked a bit in non-fiction (people write blogs they turn into books) it has so far seen only one or two successes in fiction, and they have been... not notable for the quality of writing, for the most part.
I've experimented with a couple of alternative forms to see if this can be overcome, but no luck so far. One was an illustrated serial prose format (finished version here: http://www.siduri.net/songsofalbion/songs_of_albion.html), the other an somewhat informal poemed illustrations format (http://www.siduri.net/cindylooyou/index.html) that appeared on the artist's blog and developed as a kind of jazz work as we tossed themes back and forth. The latter actually got a bigger following, although we promoted the former a lot more heavily. Go figure.
So far it looks like conventional serial narratives--probably pod-cast--are the best bet for the indie author. Some kind of serial pod-cast will likely be my next move, more in the spirit of exploration than anything else. I'm fortunate to have some training as a voice actor, but the number conditions on an idie author to be successful are many, and the difficulty for readers in discovering work they might enjoy is considerable.
Speaking as someone in the same position as tjradcliffe but in the movie (and now comics) world rather than prose, his analysis is spot-on. Discovery's the problem.
In the indie narrative film world - which is in a much, much worse position when it comes to discovery and distribution than the self-publishing world in most ways for reasons somewhat too complicated to go into in a short comment - there's an aphorism about the current situation that I'm hearing more and more.
"There's never been a better time to make a film, and never been a worse time to get anyone to watch it."
Like tjradcliffe, I'm experimenting with ways around it. And like him I've ended up settling on serial works - both Carcosa, which is mentioned in the article, and other stuff that I'll be bringing out shortly. But that's far from a complete solution to the problem.
It's nice to dream of doing something that goes viral!!11!!! and gets me a lot of new followers but I don't think that's any more likely than me getting "discovered" out of the blue when a major publisher stumbles across my comic and excitedly offers me a publishing deal.
Most artists who were successful at the DIY thing got fame with a major label at some point (Trent Reznor, Radiohead, etc). So as long as artists depend on labels to get their music heard, labels are going to dictate copyrights and licensing to a degree.
No fantasy author in their right mind would think "Wow, my work will stop being censored only 90 years from now, even though I will be dead! I will refrain from writing it because my ancestors will make less money."
If people are to live from writing books, the advance for writing books need to come from somewhere. Crowd funding might be one viable way forward -- I've funded a few graphic novels on kickstarter -- but I don't think any of those have released the work under a CC0 or similar license (I would have been even more exited to fund them if they did).
One problem is that when something is published, it is under copyright. So copyright/the license will need to be changed. I suppose one could print a license text in a book/comic stating that "all rights are reserved until 2020, at which point this work shall be free under a CC0 license". But it will only be under a CC0 license as long as the original author/publisher maintains copyright.
What happens if someone buys the copyright? I suppose the license can't be revoked (that'd be the end of copyleft software) -- but it could create some confusion if a second instalment was released under stricter copyright. Not to mention the need for a trademark license (as I understand it, that's needed for things like characters?).
I don't think I own any notable works of fiction that are recent and not under traditional copyright. I have purchased some music that is, and eg. the TV series "Pioneer One"[2].
Well, I suppose I have a copy of some of Cory Doctorow's novels, but I haven't gotten around to reading them yet -- nor have I bought any of them (yet) either.
Stross (edit: guest poster Hugh Hancock) and zillions of others are complaining about the outcome of this dynamic, not proposing any way to change it. I like your critique (don't complain, go outside system personally) but as a personal recommendation it will be rejected almost always (see above). To have a real crack at changing the dynamic, 'people' need to figure out how to peer produce cultural relevance independent of the system and compete on policy in a way that furthers peer production rather than merely mitigates excesses. Demanding public domain for public funding is one policy item to push on, currently outre for cultural funding/subsidy.
The system is set up in a way that ensures that individual creators (or, rather, their rightsholders) can profit, at the expense of the public domain that no powerful entities can profitably defend.
Basically, copyright is now a one-way street, when it was supposed to be a two-way bargain.
For that matter, how much money has gone into making any of the retellings of traditional fables and myth that has been bread and butter for Disney's animated features since 'Snow White'? (And into relentlessly policing the unauthorized use of the Disney rendition of these characters?)
There is a lot of creative accounting going on in Hollywood, but there is an entire industry built on making these movies that are the only lawyer-approved way of working with these characters. It has its pitfalls but if you can get into it, you can have a fairly comfortable middle-class lifestyle, if you don't mind regular periods of unemployment when one feature/tv show/etc ends and you haven't found a new one yet. And occasionally having some creative accounting fail to pay the last few bills of the subcontracted effects company you working for.
We are even beginning to get better about rewarding the people who work down in the comic-book trenches creating these characters. Creators reaching their prime learnt from the miserable treatment Marvel and DC gave folks like Siegel & Shuster (Superman's creators) or Jack Kirby (co-creator of pretty much the entire fucking Marvel Universe), and became more canny about not signing all their rights away - Eastman and Laird (Teenage Mutant Ninja Turtles) are a great example.
It's not a magic unicorn world that automatically reward what's important.
First when the company was founded, and then when they started selling music via iTunes.
Yeah, nothing except no studio would touch those works if you tell them you want to put them out as public domain / CC, much less fund them (so visually they wont be able to compete in the first place).
Besides, movie theaters have distrubution deals with those same studios and distributions companies, and as they wont be taking those movies, theaters wont get them either.
>And nothing stops the public from taking up these public domain works instead of the for-profit products released in movie theaters or in print.
Yeah, nothing except of actual non availability at a movie theater near them, or (especially for web based distribution) the relative power of hundrends of millions of advertising and marketing vs the obscurity of some new indie movie.
I don't understand how you got from the article to this. The article's claim is more like there isn't enough of a culture shift, because ever-extending copyright terms means nothing is ending up in the public domain anymore.
Me neither.