I feel a bit lame for misleading you in writing this whole thing. Sorry. :(
I feel a bit lame for misleading you in writing this whole thing. Sorry. :(
Then with some AV editing software, you can mark the time you've pressed the keyboard/mouse click, and when the sound came out.
:)
Really? Is this the way? When you asked me, I started thinking - maybe the latency of the keyboard all the way up to my code is known... in some spec. As well as the latency after. As a matter of fact, I don't have any control of anything before and after, so there should only be something in the pathway under my control, that makes sense to be measured.
I definitely will give this some thought, thanks for asking.
http://www.gamasutra.com/view/feature/3725/measuring_respons...
This by far is most portable, testable and unbiased way of doing it. If you rely on internal measuring then, well.. Actually I don't know how you can do that - for example when the video / audio signal actually leaves is only verifiable with some external equipment... like camera ;)