Announce: Haskell 2010
haskell.org
haskell.org
Here's a brief list of what's changed (note: this includes the already-widely-implemented stuff) ...
Fix an annoyance in the language syntax that meant that (e.g.) an if/then/else construct inside a "do" needed to be indented in a weird way.
Allow module names to contain ".", providing an obvious way to make a hierarchy of modules.
Allow data declarations with no constructors. Apparently this is useful when engaging in various sorts of compile-time type system magic, where you have types that are used only for that magic and not because you ever expect to use a value of that type.
A grammar cleanup related to infix operators.
Add a standardized foreign function interface.
Another grammar cleanup: Haskell to-end-of-line comments begin with "--" unless that's part of a legal lexeme; it happens that colons are treated specially in the grammar, which mean that you couldn't make a symbol "--:--" because the "--" would always be parsed as beginning a comment. Not any more.
Guards in a pattern-match can now include their own pattern-matches; the guard fails if the pattern-match fails, otherwise it succeeds and the appropriate binding takes place.
Type inference is a bit more flexible (note: in practice most implementations behaved the more-flexible way already).
Document expected behaviour of the LANGUAGE pragma so it can be used portably to specify what language extensions your code needs.
Remove n+k patterns, which were always controversial.
GHC doesn't have an awful lot of people working on it, certainly compared to something like GCC. There is no maintainer for x86_64 on OS X; essentially, those of us without the skill to resolve the issues are just hoping that someone steps up.
This Trac ticket has more details; you can see from the length of the CC list how much interest there is in resolving this. Unfortunately, interest doesn't directly translate into a fix.
SBCL is in the same position. I can (and did) compile/install it manually - but that doesn't change the fact that it's "broken."
The current workaround is to use a tree structure with O(log N) lookup time, which is obviously not good.
Yes, I know such a data structure isn't pure, but there are other Mutable objects which are implemented and available.
Perhaps someone should just write a wrapper to a good standalone C/C++ implementation and make it available on Hackage. Would be a huge help.
Data.HashTable is part of the core library and has improved a lot over the last few years.