Graphical Linear Algebra
graphicallinearalgebra.net
graphicallinearalgebra.net
To the author: you might want to lead off with something a bit more substantive, or many readers are going to get bored and leave before you ever get to teach them anything.
Having said that, I like the lego analogy for direct sums and why they don't commute. It explains concepts a lot more abstract than the basics of linear algebra. I was not expecting that from the title
e.g. Topological Quantum Field Theory http://tex.stackexchange.com/questions/17031/topological-qua...
My suggestion would be - take mathematics required by game development and explain how that works - collisions, intersections, visibility, rotations. All the juice is right there!