I wonder if we can fix the "warnings ui" somehow, so that they work better. The fundamental tension seems to be that programmer thinks he knows what he is doing, adds a warning override and the warning goes away. But then it may turn out that he didn't and the warning indicated a real problem.
The problem is the S/N of warnings. Our programmer removed a warning so that real warnings wouldn't drown in a see of false warnings.
The question is then, can we have our cake and eat it too? We don't want to completely forget about low risk warnings, we just almost completely. Maybe we could have some kind of exponential backoff when you ignore warnings?