To clarify, I was making a point about the implication inherent in a "This vs. That" comparison... IMHO it is a total distraction, especially with contrived benchmarks, no matter how good they are.
A few years back I remember Brian Goetz (I think) wrote in an article that object creation in Sun's JVM was down to like 10 machine instructions (I assume on x86). How much effort will it take to get that down to 9, 8, 7?
On the other hand, choosing a language like Go that (I assume) still has a good deal of room from optimization could over time make applications run faster/better/cheaper without changing a single line of code.
As for the "you go to war with the army you have" idea... that's fine, but by far the biggest performance problems in nearly every application I've seen are the result of programming errors/laziness/deadlines, and there is nothing that any platform can do to optimize away those problems