The apple trackpad rules. I find it's amazingly productive.
No Windows trackpad has even come close.
There is a nice parallel here. Take advanced Mechanical CAD applications. Pro Engineer, Solidworks, Siemens NX, etc...
Back in the 90's, there was a lot of basic UX work being done on view manipulation. It's a hard problem in some respects. Modes, focus, picks, and a complicated thing to spin around and get into.
A company called SDRC spent a bunch of money on UX research. They ended up using a few of the function keys to trigger view manipulation. And it worked no matter what mode, pick, dialog, or anything else was going on. Most importantly, it only required mouse movement. No holding one button down while moving the thing. No finger fatigue after a lot of view manipulation.
Other companies didn't do this work, and their view commands were modal, or required complex mouse button hold + move operations.
A little company making 3D input devices grew a nice, profitable business out of poor UX design. Funny, their sales to SDRC people were nothing compared to the sales for most Mechanical CAD programs...
So, getting back to that track pad on Apple and UX in general. The Apple OS + track pad has it down cold. It's functional in nearly every use case, and it's low fatigue, and it's fairly discoverable as well as usable.
In Windows land, we get better mice to improve on poor UX. We get touch screens to improve on poor UX. And we get other things to improve on poor things...
People may not agree with all of what Apple sees as a value add. Totally get that. I personally won't touch the closed down iPad and iPhone. They aren't useful to me.
But, the UX on those is very solid.
I do the vast majority of my writing, coding and other non Windows specific work on a Mac Pro, and it's because that UX is there, and I don't need anything but the machine and a nice place to work.
When I go to power up on my Windows machine, out comes the mouse, and the utilities, and, and, and...
Not the same experience at all.
All that said, touch on the Surface does provide some options, but I personally don't find extending my hand any where near optimal compared to a quick gesture on the trackpad that is always right there, and that always does the same thing for the same gestures...