Loading 180 tiled images with HTTP/2 vs. HTTP/1
http2.golang.org
http2.golang.org
There are still some gains from combining the files, as it will mean less headers will go over the wire, and you'd still want to minify them so that there were less total bits, but the gains aren't going to be as big as they used to be.
At Udemy ~90% of our visitors have SPDY3 or better (tech-savvy audience). Our JS needs an overhaul and the timing is great for a rethink on how we deliver it.
We're looking at optimising for those users and no longer bundling our JS and CSS. We need to test it further because we can't simply flick a switch and flick it back if it doesn't work out, we'll need to move away from Fastly to somewhere that has SPDY first.
I'm curious as to how javascript engines perform with one hundred files multiplexed VS one giant file.
When you can spend longer up front optimizing the concatenation, minification, and compression, you can amortize that additional cost across every request and still make important incremental gains.
A bit saved is a bit earned.
> A bit saved is a bit earned.
So don't send bits the user probably won't need? :P
Surely good for both your bandwidth bills, and the end user experience. The less work your users have to do, the better, especially when it comes to mobile devices.
Given how awful ad serving architecture is these days for smaller publishers (chains of javascripts and iframes), I don't anticipate this being fixed for quite a while.
HTTPS 1.1: 22 ms latency, 2.83s load time
HTTPS 2: 17 ms latency, 2.91s load time
Network panel in web developer tools says the second was actually fetched over HTTP/2 so it looks like the demo worked... just not as intended.So HTTP/2 provides no performance benefit in this case. Although I do have pipelining turned on, and unlike the gopher tiles demo this server actually returns "Connection: Keep-Alive" header necessary for pipelining to be used so that might explain it; Microsoft Research did determine that SPDY and pipelining have essentially the same page load performance.
HTTPS 1.1: 140ms latency, 46.47s load time
HTTPS 2: 25ms latency, 4.76s load time
Definitely a difference on a high latency (Sat) connection, although I'm not aware what the latency amount is based on.Since you are on satellite I suggest trying Firefox and turning on aggressive pipelining in about:config. As far as I know I've never had a problem with it in years, and as you can see it brings HTTP/2 speeds to non-SSL and older sites.
Maybe they should have asked Kaspersky. If you have a clean system pipelining works great.
https://bugzilla.mozilla.org/show_bug.cgi?id=264354#c65
"It pains me as I believe firefox has the most sophisticated pipelining algorithm ever built, but the fundamental approach is simply flawed in ways that multiplexing is not. Let's put energy into making multiplexing a success."
In other words, the guy just doesn't want to work on pipelining anymore, not that it doesn't work well. He also said "it's good" and kept it enabled for mobile because "the higher rtts tip the balance in its favor" -- and you're telling somebody with satellite internet not to use it to reduce page load time for the vast majority pages out there that are not SSL (and so not HTTP2) or are on old servers. Really?
Go figure I find a solution to most of my issues I have with Sat around the time I'm moving somewhere with hopefully better internet soon.
HTTP/1.1: Latency: 57ms. Image load time: 7.69s
HTTP/2: Latency: 30ms. Image load time: 0.97s HTTP/1.1: Latency: 561ms Image load time: 32.64s
HTTP/2: Latency: 623ms Image load time: 8.77sAnyway, disable HTTPS Everywhere if you have it, since if you don't do it there will be no difference. :-)
https://developers.google.com/speed/pagespeed/service/tryit
One of these optimisations is the use of SPDY/HTTP2 I believe? (Actually seems like WebPageTest has some issues with HTTP2 currently, though it's at the top of their TODO list to fix them: https://github.com/WPO-Foundation/webpagetest/issues/20) It would be great if they (or someone else) provided this service but only changed the use of HTTP2 so that people could run this benchmark on their own sites, and people could get a comprehensive view on what kinds of sites would benefit from switching today (without even bothering to remove old optimisations like image spriting etc.)
Those sites that benefit without any change may be the first to move, as so many workflows are built around concatenation of files etc. and that workflow will still be needed for some percentage of users, probably for years to come, so an initial, easy win would be good to demonsrate. I'm hopeful that if you use SSL then HTTP/2 will always be faster, but it would be good to see some data on that.
This test case shows that the performance is better with the same code. The invert test case would show that the code is more complex (because of sharding) for the same performance (actually not quite, because of multiple handshakes).
You can actually do both domain-sharding and still use only a single TCP connection. SPDY/HTTP2 will reuse existing connections if they receive the same cert/ip combo. It's the best of both worlds while http1 still has some marketshare.
Unfortunately the appropriate level of sharding isn't something the person doing the markup can know - because its based on the runtime path characteristics of each page viewer.
Much better to multiplex in one congestion control context (like http/2 does) and then work on making congestion control work better (like the various blah over udp projects such as quic are trying to do). Plus if you do this you can add prioritization, which is a big deal.
Of course, the hackiness of X-as-practiced is a valid point of qualitative comparison and should indeed be brought up.
[1] Ok, I'm exaggerating a little. It's not quite "never", but most large sites where image loading time is an issue are using some form of workaround, be it spriting, multiple domains, or something else.
Adding a third option with domain sharing might be reasonable, but I would expect that http2 still has the best performance.
Satellite internet services have come a long way from what it used to be and has a much higher raw speed than before, but of course you can only do so much with latency when the signal is traveling such a distance.
Take the top 20 website on the web, and get their static assets from archive.org
Show me how much faster they load. I'm imagining sites like CNN or Yahoo which serve many images on their home page could load faster.
How much faster?
And of course, it could also cache that knowledge and do it all instantly.
It's a new major version of HTTP. At the high level it's backwards compatible (status codes, urls, etc are the same), but the communication of those things changed. It's binary instead of plain text (a major point of contention), it's stateful instead of stateless (it can refer back to previous requests, which makes debugging harder when you jump in the middle of a communication), it can multiplex data (send multiple files concurrently--this is where the demo shines), adds a prioritization layer, and header compression. I may have some of those details wrong--all of that I learned from the talk.