Awesome Visualisations of Choose Your Own Adventure books
samizdat.cc
samizdat.cc
"13 months and 11k lines of code later, i’ve finished up the choose your own adventure project"
From: http://etc.samizdat.cc/2009/11/the-rules-of-the-game
Yes, this is an impressive effort.
Edit:
Wow! I just found the digitized Choose Your Own Adventure book with jump history:
Funny how because he's not a familiar tech name, everyone here assumes he's an upstart.
[1] Such as Joe Dever's wonderful Lone Wolf series. The republished versions available at projectaon.org --- and apparently back in print now --- are just as much fun as I remember.
Funny how memory works. I don't think I've recalled my system for reading these books for years, perhaps more than a decade.
Huh?
Why are top-tier designers visualizing choose–your-own-adventure books?
Actually, only one guy is doing something he loves, as a hobby, and he gets to learn a lot of useful stuff at the same time.
I'd much rather this guy use his PhD in Computational Neuroscience to help my brain visualize code
So, how far do you think he'll get doing something he may have no passion for, for somebody like you?
I don't think it's controversial to say that doing something different is generally regarded as a good way to learn new things, things that apply back to your 'real' life or job.
So, I have a more hopeful view: I loved his work on this admittedly trivial topic. It was beautiful, and inspiring. I'm looking forward to seeing what he does with the results of all his labors. After reading the page, I have no doubt he will apply his skills to things that you or I might one day benefit from.
So, be positive! And grateful he published this thing, this is roughly the equivalent of a master's thesis in info-design someone put out on the net for free. I loved it.