YouTube's paid subscription offering takes shape
theverge.com
theverge.com
Less ads / bubble ads only ($5/mo).
No ads ($10/mo).
More expensive content, like new movies ($20/mo).
Premium subscribes would see occasional ads anyway, when they are not authenticated under their premium YouTube account.
Yeah, that could happen.
I kinda think this is the only viable tradeoff, where advertiswr will always have the upper hand for wide public services, while creators will benefit from having a more tight knit core of viewers willing to pay for more convenience.
The deal youtube is offering doesn't garanteead free, while the creators aren't guaranteed signifiant revenue.
$5 would make a lot more sense.
Does this mean that uploading free videos to YouTube for free viewing is dead?
This has nothing to do with uploading videos for free that can be watched for free.
[1] - http://zoekeating.tumblr.com/post/108898194009/what-should-i...
If you can, then I'd expect this means that if you have ads, then they won't be shown to anyone with a subscription.
I pray that I'm either misunderstanding you, or you are misunderstanding Youtube. Partners must be able to choose whether they want videos to be shown to subscribers only, or for everyone. There can NOT be any forced exclusive deals for subscribers.
> Individual partners' cuts will be apportioned based on how much time their viewers spend watching their channels
This could provide a nice incentive to have longer videos rather than shorter ones (for quick views). Particularly for full episodes of something.
I wonder if that's the route they're hoping to go down? If they had a good selection of films & tv shows then this could be quite nice (much more so with offline viewing!).
If you pay for views rather than duration you incentivise short videos, if you pay for duration you incentivise long videos.
If you go for duration the risk is that you have lots of long easily made videos getting money instead of short hard to make videos. Is that going to harm more things than paying for views?
I think I'd rather have a 10 minute lets-play earn 10x more than one minute physics video than have a playlist of the ten funniest 6s cat videos earn 10x more than one view of minute physics.
Also, I probably watch hundreds of hours of youtube every month so the amount that ends up at each channel will be extremely small 5.50 / monthlyHours * oursPerChannel isn't going to be very much in the end.
The biggest winners are going to be MCNs (Multi Channel Networks, which most Let's Plays are part of) which take another 20-30% of the revenue generated by each of their partnering channels.
If you want to support single channels, something like Patreon is still going to reign superior in terms of actual money received at the other end.
Well yes, as I say it's a tradeoff. A 10s video of a cat falling off a chair takes less time and money to make than any of those.
YouTube will take an ad fee anyway, and the current option could stay as the default ("I don't care about any channel in particular, I just want no ads!").
And I actually like to incentive short videos because that way I get the info I want faster.
Ah yes, now this is quite an important distinction. If it's my $10 split over what I watch, then that's different to splitting everyone's money globally.
I thought it was the latter from this part of the story:
> Subscription revenues will be pooled, with partners receiving 55 percent of the total. Individual partners' cuts will be apportioned based on how much time their viewers spend watching their channels, though
However, I'd like to see something that more clearly defines what it is.
I think one big issue either way is that watching a video doesn't define how much value I derive from it, and the value is what I personally want to incentivise. One five minute video of a random lets-play is not equivalent (to me) to a five minute smarter every day video, even though both would get one view and 5 minutes of watching time from me.
That's not very easy (except perhaps for let's plays where the persona is amusing)
I'm not sure how this would work when sharing profits between people.
Well, at least it's a step forward.
Seriously, I mean they have to have a path to accept money somewhere if you wish to push money at them. Or, "You can lead a content creator to money but you can't make them accept teh cash". ;3
I know some people who refuse to accept "donations" for some moral reasons that are unfathomable to me. TotalBiscuit is one of them, actually.
https://soundcloud.com/totalbiscuit/maybe-subbablepatreon-is...
Netflix is cheaper and has more content of a higher quality.