Mark Pincus, Zynga’s Founder, Returns as C.E.O
nytimes.com
nytimes.com
These games don't strive to solve any problem, and in fact don't strive to make anyone's lives better. They essentially run an extortion game: "pay us to scratch the itch we give you."
And god forbid they get access to the gambling markets, because suddenly they will descend like vultures onto a group of people who lack the self control to spend their money.
They don't strive to make people happy; explicitly they make the most money when people are nervous that they might lose the hours/days/weeks of "work" they put into whatever this app is. They strip-mine people's souls for cash. I hope Zynga, King, et al. nothing but the worst. I don't like them, I don't like their leadership, I don't like their investors and I don't like the employees that work knowingly taking advantage of people (psychology majors who actively exploit people's base instincts for the explicit purpose of extracting money with no positive side effects).
Their games are the online equivalent of an emotionally abusive boyfriend or a drug dealer. They draw you in under the auspices of fun & cheeriness, but it quickly devolves into a quagmire of dependency.
As a quick disclaimer, I've never worked for a game company, never mind any of the one's I've mentioned. I think Pincus is a scumbag businessman for many reasons, some of which I listed here and some of the reasons that others have listed (i.e. stock take back, spyware bundling, game stealing, pump & dump (I know it's not the textbook term for it)).
If you stopped playing the game for a while, the baby wound up in the ICU, with tubes and a mask hooked up to it.
And the only way to get the baby out of the hospital was to pay money.
It made my kids cry. I was so mad I banished any game made by that company.
Pathetic.
[1] http://www.vimeo.com/3738428 [2] http://arstechnica.com/business/2013/09/how-zynga-went-from-...
Newer Zynga employees, this is your new boss. Is this someone you want to work for?
http://www.cnet.com/news/zynga-to-employees-give-back-our-st...
Anyone who has built a company of scale knows what Mark was dealing with: An employee who was given an outsized grant that far exceeded the contributions of the employee. Grants last 4 years, and sometimes you make grants with the expectation that an employee will grow into their grant.
Typically you have two choices in this scenario: Fire the employee, or suck it up. He invented a third, re-negotiate the options package.
It's really not as horrible as it was made out to be.
I know I'm going to get voted way down for this, but until you've been in those shoes, it's really hard not understand why he did this instead of firing the people... which is what usually happens when this situation comes up.
Then, Zygna's board decided to try and weasel out of paying the options. They made up the excuse that the employees were "underperforming", but really they just didn't want to give some low-ranking employee the $1M+ payday they had earned by being an early employee of a successful startup.
Instead of outright firing the employee (a downside of "at-will employment"), they instead pressured the employees to give back their unvested options.
That breaks the startup social contract. If the company is going to try and weasel of its options when they are a unicorn, why would any employee accept equity as compensation?
I.e., you hire an employee and give them $50k of options. Suppose the business is a 1000x unicorn, and those options are now worth $50M. Why pay a software engineer $50M? So you ask the employee to give back his unvested options, because his "fair share" was only $50k and not $50M.
Also remember that, if the employee is fired, they have 60 days to exercise, come up with the strike price, pay a huge tax bill, for shares that may not be liquid (or ever worth anything). So the employer does have leverage over the employee, because they're forced to exercise and pay big $$ if they're fired. It's unethical to exploit that leverage.
Stock options aren't simply an alternative/substitutable form of payment; an employee who takes options at a startup over cash from Google/Apple/etc takes a gamble. By "re-negotiating" the stock options, Zynga pulled the proverbial carpet out from under the employees who stood to lose the most. They were effectively punished for betting well.
"Zynga executives said they didn't want a 'Google chef' situation, said a person with knowledge of the discussions." [1]
And options, as I understand it, are rewards for early entry; if you think someone hasnt contributed, you should talk to them or fire them, not pull back options on the eve of an IPO.
[1] http://www.wsj.com/articles/SB100014240529702046219045770183...
Now I'm sure Marc consulted lawyers before rolling out this re-negotiation plan but this seems like gray area to me.
There are very few reasons that don't fly for a firing under at-will employment. Discrimination against a protected class is the big one, and companies do the performance plan thing so that they have something objective to point to should an employee ever try to claim they were discriminated against. The thing about performance plans is they take 3-6 months to mature into a full firing. If a company needs to clear out an employee quicker than that, they'll forgo the performance plan.
The handful of other reasons you can't fire someone are things like the FMLA and retaliation for good-faith reports of harassment or violations of labor law. Pretty much any other reason will probably work.
I Am Not a Lawyer and This Has Not Been Legal Advice (tm). Everything I've said is probably wrong.
Essentially what you are saying is that the company has every right to act generous until it actually matters (you know when people finally get paid). Very classy /s
But one could argue that it's unfair to other employees who are performing, to allow an under-performing employee to continue to vest just because things aren't so bad that you would fire the person.
If you have an employee who is underperforming but you can't find cause to fire them, then you as a manager screwed up. You matched them with the wrong role, failed to develop them, or maybe you (or the employee) just got unlucky and it's really true that some unexpected event prevented healthy employment. Then execute a layoff if you really have to. Invoking a poorly understood clawback measure only further demonstrates managerial incompetence.
It just so happens that I use your company's product. Given your comment, should I expect that you'll renege on your commitments to your customers when it becomes inconvenient for you?
But we have let customers break contracts over small things in the past. Contracts are only as good as the people behind them, and we think we're good people. It happens. We always strive to do what's right for our customers.
Also -- I've never done what Marc did, I'm just saying I can sympathize with the desire and that I think most of the press took a very slanted view of it, because it's the easy way to view the situation.
My point was that I think the reality is more nuanced. I don't know Marc. Maybe he's an asshole. Maybe he's a great guy. Or maybe he thought this was a way to keep people on the team in a way that made sense to him.
As I understand it from the WSJ article, Zynga signed a contract with some employees, giving them X number of RSUs. Later, before these RSUs vested, they threatened the employees with termination unless they gave back some of those RSUs. Coercing someone via threat into modifying a contract is, literally, a Darth Vader tactic ("I am altering the deal. Pray I don't alter it any further.")
I understand that, from Pincus' perspective (1) these employees didn't turn out to be as critical to the company as their initial grant might have suggested, and (2) the equity was needed for other purposes. However, that's the risk that Pincus took in signing these contracts in the first place. My understanding is that when you sign a contract with someone you are required to act in good faith to see that all parties receive the benefits agreed upon in the contract. Threatening to fire someone unless they give up a benefit is not acting in good faith.
My point is that it is nuanced. He was retroactive in the sense that he wanted to re-offer them their UNVESTED stock, but he never requested anything already vested. And there are lots of reasons why this would happen. Historically the choices have been "fire" or "suck it up" and he looked for a third. I just don't think it's as heinous as people have made it out to be.
It feels really insensitive and almost gordon gecko'esque, and maybe it was, I'm just pointing out there could be more considerate points of view that recognize the challenge of having an overpaid employee who isn't performing, but you don't quite want to fire. If you fire them, maybe they can't afford to exercise their options and are left with absolutely nothing. In that scenario, simply renegotiating unvested options and letting them continue to be employed so they aren't forced to exercise is SO MUCH BETTER for that employee.
You pays your money and you takes your chances.
* Pincus' memo defending his decision, citing a "meritocracy": http://fortune.com/2011/11/10/exclusive-mark-pincus-memo-to-...
* A solid law review article that upholds the legality of the move but nevertheless finds the action counter to the goals of the company: http://digitalcommons.law.scu.edu/cgi/viewcontent.cgi?articl...
* The Zynga earnings statements. The business model wasn't reliable, and yet Pincus remained deeply convicted.
It's somewhat important to distinguish between the party lines "Pincus and co tried to rob their employees!" with "Pincus and co were dangerously incompetent professionals!". The latter has more evidence. Furthermore, while we might one day forgive and forget incompetent, it's important to isolate the clawbacks as precedent of exactly what NOT to do when leading a young company. (We probably didn't need to learn this lesson, but now we did and have it in writing).
Back in the day CEO's actually pretended to not be sociopaths. They don't make em like they used to!
"I got hustled" means "I got tricked". Not sure what OP is talking about. There's literally two different definitions.
Really, the main reason he's back is that very few execs want the job.
I worked for a company called Corel in early 2000. We had some really great people but the biggest drag on us was the fact that in the late 90s Corel released some really shitty versions of their software.
it was tough to come back from that and I fear this is the same issue that Zynga faces. Once you've obtained a negative image in peoples minds its very tough to change that perception.
Looking back on what Zynga did, it looks like early apple. They had a first mover advantage in a growing market, and just couldn't make the transition from their earliest products to new streams of revenue very efficiently.
So I guess this places them in a position close to the late 80s apple.
In my opinion Zynga has 2 big issues:
1) What does Zynga do now that Facebook has cut off their main driver for viral growth
2) How do they get back the large group of people who have been introduced to casual gaming and then left after their first year.
To those who are unaware, Mattrick was primarily let go for his failure with Zynga Poker. The updated version killed user engagement so badly, the game may never recover. Zynga Poker is one of the company's most interesting assets, given that online gambling will be legalized in the next few years.
Mattrick represented a shift in Zynga: instead of low-brow clones of competitors, Zynga would focus on high-polish triple AAA games. It was a daring strategy, since Zynga's reputation single handedly scared away many amazing game designers. You can copy a farming game easily and get decent results if you have a team of data analysts. It is quite difficult to copy a great hardcore RTS and get good results. Zynga spent 500 million USD to buy NaturalMotion, an excellent game developer in this space. They spent a ton of money on their slots game, acquiring valuable IP licenses + great slot designers. They spent a ton of money getting the Tiger Woods license. Etc etc.
Pincus has never shown the ability to manage high quality game designers. He has only showed the ability to manage MBA-types, who aren't considered the most creative of the bunch. Mattrick would have been a better leader in this vertical. Any midcore/hardcore gamer would rather want the XBOX CEO over Pincus.
What does this signal for Zynga's future?
1) All of Mattrick's high-polish products are now under the leadership of someone who isn't as geared towards this vertical.
2) Increased importance for social casino and real money gambling for the company- The fact that this is the main reason why Mattrick got fired highlights Pincus' goal of dominating real money gambling.
#1 is a negative signal, #2 is a positive signal. I'd agree with the rest of the market and say this is a net-loss for Zynga.
Pincus is a hustler. He built Zynga from the ground up, leveraged it into massive investment, but unfortunately was a little too early to the mobile gaming party. Zynga got screwed because it depended on facebook platform, and new apps emerged that did not. Supercell showed how to profit from mobile gaming and avoid platform lock-in. iOS and Android also dominated Facebook platform so any game depending on Facebook lost to competitors who built around iOS/Android.
The early moves of Pincus were very impressive, and if he can replicate that execution, I bet he can also bring Zynga through a strong recovery. I respect his confidence and leadership. Seems like a cool dude.
His early moves were deplorable. He cloned-- pixel by pixel-- emerging games built by small developers, then seeded them with traffic from other Zynga games.
If the copy wasn't close enough to be considered a copyright violation, then what's the problem? Everyone takes inspiration from others. We're all standing on the shoulders of giants. There's nothing wrong with deciding you want to compete with someone and making a similar product. Not every idea for a new company or product has to be (or even can be) completely original.
Do you remember the tower-breaking game on Kongregate and iOS that Angry Birds cloned? Or Backyard Monsters that was the original Clash of Clans?
Except perhaps the dev with the initial idea? Stealing someone else's idea might be widespread, but it doesn't make it right.
Zynga shows me exactly why I don't share my ideas early on: A company with more money and more resources can bring the idea to market much faster than a 1 or 2 person shop.
I think the people that keep spreading this idea have the resources and money to 1) create their own ideas quickly and 2) take someone else's idea.
At some point you have to put your ideas/implementation/whatever out into the open (you might even have to advertise its existence). At that point, anyone better resourced than you can probably just mimic your work.
What alternative does anyone really have?
The greater context is that all these coin-op arcade companies fizzle, leading all the way from Atari down. What happened to Rovio? To King? Likely the same ending for Riot to Supercell.
You get 2 to 3 years, maybe 5 tops, then you get replaced. The real game is figuring out how to grab as much cash off the table without looking as cynical and jaded and greedy as you really are.
It is quite possible that he can try to do something really innovative and pivot to a complete new direction. He certainly has the funds to do something big, given he was an early investor in facebook.
Go ahead and put your money where your mouth is. :)
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- Do not mislead, abuse, or harmfully exploit your customers as Zynga did in the early days through tricking them into installing malware or pressuring them into abusing their social connections for in-game currency.
- Do not make exact replicas of competing products and leverage your popularity, financial situation, and legal team to crush them.
- When your company somehow manages to survive despite the previous points, do not claw back the stock options that the people who built your company earned fair and square.
Follow those three points and you just might survive long enough to be the next lucky mobile game startup that Zynga decides to clone verbatim!
edit: sorry, but I thought about it some more and Zynga is probably hopeless without someone aggressive like Pincus at the helm. However, I don't think he's going to be able to hire anyone good after the disaster of the last few years.
They'll have to start over. He can hire some new talented people. Rebuild their marketing team, hire some good engineers, and then when they're on the verge of making it big fire them all and take their options while hiring big names from bay area companies...