With so much functionality, where to find the things you are looking for can be a bit difficult. I think doing as you did and rebuilding your workflow around the tool is probably the best way to get productive.
With so much functionality, where to find the things you are looking for can be a bit difficult. I think doing as you did and rebuilding your workflow around the tool is probably the best way to get productive.
I've yet to see a 3D program where it's easy (except, maybe Google Sketchup). They are complicated beasts, so new users should expect a learning curve. In my experience, though, Blender gets easier once you master the basics (while most other packages let you do a "hello world" type project easily, but mire you down with their "friendly" UI for more advanced stuff).
Another important thing that sets Blender apart WRT learning curve, is the abundance of good tutorials and help (it's even got its own stack exchange site[1] - incredibly helpful!).