Having spent some time working with the format, I hope it takes off and we see native support for it in most tools at some point. I've had great success using glTF to export models + skeletal animations from Blender and then import them for use with WebGL: https://twitter.com/elisee/status/558238454962978816. This is a little test project made with Superpowers, a soon-to-be open source HTML5 2D+3D game maker I've been designing with a couple of friends: https://sparklinlabs.com/