Valve etc. want this because OpenGL sucks, but DX is Win only.
Microsoft will want to defend its DX stronghold - can they, on a technical level? Will Nvidia play along?
Apologies for the SliderShare link, I hate SlideShare.
<http://www.slideshare.net/tlorach/opengl-nvidia-commandlista...
Sample code here:
Actually Valve labeled OpenGL to be "shockingly efficient" in one of their presentations (postmortem of porting the Source Engine to Linux).
> "I know it's possible for Linux ports to equal or outperform their Windows counterparts, but it's hard. At Valve we had all the driver devs at our beck and call and it was still very difficult to get the Source engine's perf. and stability to where it needed to be relative to Windows. (And this was with a ~8 year old engine - it must be even harder with more modern engines.)"
http://richg42.blogspot.co.uk/2014/11/state-of-linux-gaming....
Hmm, makes sense. But then NVidia really loves OpenGL.