Microsoft's Productivity Future Vision
microsoft.com
microsoft.com
I guess to me this looks nice and flashy and all but not really a breakthrough in ergonomics. Maybe I missed that somewhere.
Basically all the information was there and people more or less had veto power --yes or no. I know this is just conceptualization, but they may not be that far off.
It looks fun and would appear that people would have lots more free time to do whatever, but for the most part things were done by machines for people.
Is that not the "promise of technology?" That is a world I am trying to create - one where we work not out of necessity but out of passion, so I am fully behind that. I just didn't see anything in that video that blew my mind in that respect.
I would love to see something projected which would reasonably leap us to the (next thing) the way the personal computer did 20 years ago. This MSFT thing falls short of that IMO.
Moreover, as machines/automation/computers make us more efficient, this hasn't translated into free time individually but rather made people previously employable, unemployable. So the free time that we might think is due us does't come to us, but is diverted to other people up to a point those other people aren't employed and the people who remain employed work just as long as before.
So, i guess the hope is that as people become redundant at work, that there will be a mechanism to compensate people for their lost earning power. Keep in mind, it's not like the world would switch over on a Monday --it would be gradual and that means lots of people falling through the cracks, _if_ a solution was found.
https://www.youtube.com/watch?v=3gEWoVCl-xU https://www.youtube.com/watch?v=a6cNdhOKwi0
In addition many commenters are getting distracted by the nature of the displays, the lack of focus on people, and the level of automation in the software. This video is made by Microsoft's Office team, and the key idea here is the content of the productivity scenarios they've expressed. And truthfully, they've made some fairly successful predictions in past videos, including items like Skype automatic translation, services like PlateJoy, natural ink processing...
So what are they actually predicting here? Here's what I spot in order:
Augmented reality in work scenarios (diving)
Gesture control in augmented reality
Sharing of what you personally see
3D printers in the classroom
Pannable panoramic video recordings
Trivial sharing between computers
Flexible screens
Perfect wireless coverage
Advanced budgeting assistance
High quality freelancer-project matching
Use of pens on touch screens for writing and more
Automatic advanced data-visualizations (the types of things that are custom made at the moment)
An armband device using hand gestures instead of touch.
24 hour coworking spaces available on short notice.
Easy window organization
Do not disturb for all incoming contact
Automatic diet tracking
Even better contextual video
Advanced job performance analysis
Looks like a pretty cool and not unreasonable list of predictions to me. They're not saying that this is what this WILL look like, just what it might look like. And honestly, I think we will see at least 50% of those items in the next ten years.
There seems to be a lot of production value in this video, but it doesn't seem thought out. The interfaces just show drag and drop, and then items spouting animated complex information. There also seems to be a hell of a lot more screens in the future.
It doesn't feel like anyone took a real world work or play scenario and thought it through from end-to-end with future technology.
I don't know where future technology will take us, but I hope it reduces the amount of time we spend in front of screens. I hope it allows us to spend more physical time with the people we love, not just talk to them on giant Skype screens.
The good is that people would have a lot of free time (presumably to do good things), the unanswered question, is now that most people are redundant, what do they do to earn a living? Magic? Bureaucracy?
I would like to see technology take our tasks from us. I love thinking, designing and creating things, but there is still so much tedium in implementation. To take that away would be to accelerate everyone's creative ability.
If we had the ability to automate all tasks then we probably wouldn't need to earn a living. We would need a government could recognise that the value created by our technology should be distributed amongst everyone equally.
And for what, really? There's a reason video phones are not used today: it's unnecessary waste (in time and bandwidth) -- and also privacy violating -- when a text message will do just fine.
I don't use video calls much, but my younger daughter considers video calls to be the default.
I would personally feel better if future computing environments used open standards and be open source.
I know that companies like Microsoft, Apple, etc. have the resources to do the R&D and produce products, but I don't want to see competing incompatible systems slow progress.
I know it is a stretch to hope for, but this is why I favor open web standards to apps, even on small devices.
With the introduction of more and more large screen interactive devices, wearables, pen enabled devices and Virtual reality/AR options, we can open up more and more possibilities that are shown in this clip.
Whats more is that augmented reality is shown a lot here which will become more and more prevalent as a way to blend productivity with the world around us, as well as generally making things more human/natural/fluid, which is also very interesting for the near future, though perhaps not the augmentation without a HMD anytime soon.
As high production the video is and unrealistic or embellished some things might be, effortless and instant transition of information through our systems is certainly possible and I think very probable and I'm glad that MS is showing that in it's vision for productivity in the enterprise. Which is what this video is really about. Microsoft, with its connections to so many diverse electronics business's like Intel, Wacom and Samsung it could certainly deliver on many of these concepts into the future given the right software.
It shows a wallet PC (=smartphone), digital currency (like BitCoin), touch screen, digital personal agent (next-gen Siri/Cortana/Watson), database based filesystem/shell (like Windows Cairo & WinFS - vamporware).
(People did good work with that level of performance. And even with much less.)
Who's actually delivering on great stuff? Companies that talk about it, or those who just clam up and get to work?
Seems to be fewer screens in the new one.
What worries me, is that even today, with our simple 2D word / excel, people utilize about 10% of the feature in a good day, and it takes me a few google searches to find where microsoft has hidden "insert your favorite lesser known function here" in version X.
New UX (and by new UX I mean things like holographic / hands manipulate augmented reality items on your HUD kind of UX) should not require user training. I watched this movie 2 times and I still don't understand what exactly they are doing (I get the idea, but if I need to answer a test on what apps they are using and what exactly each gesture means / does, you lost me... is she a publisher? a researcher? a biologist? a teacher? what's the connections between all these movies?)
Having all this gesture based / 3D / eye movement / real objects interact with digital ones - this needs to be making life simpler to make use more productive.
The challenge of the real UX designers of the future is how to make all this unbelievable enormous vector of inputs (mobile phones I'm looking at you too, most apps only evolved to a touchpad / touch screen gestures, mostly swiping with single fingers, how many apps really utilize multiple finger actions except zooming? how many really rely on "shake to send undo", it's still not catching on... now add all the new inputs we saw in the videos, and add Microsoft's new holographic vision, people will go to a mental institute just to turn on a word processor)
The more options we will have to do something the more confusing it will be. And yes, even if kids learn it at school, no technology will have high adaptation rates if it much harder than a mouse click or a keyboard type (or a touch screen tap / swipe which are very small gradual and natural evolutions of the mouse, and only the swipe / tap / double tap / pinch to zoom really caught up out of a myriad of other possibilities)
Also the 2D UX in the video, instead of making sense is just beautiful, and so damn confusing, I have no clue what actual ACTIONS these people do, except joining some project together, wasn't sure if it was a biology project, an aquatic one specifically, an education one, or a non profit one. (but perhaps this is just poor editing)
In one sentence - if this is the future, it's beautiful, and so darn confusing. All people with SaaS here know what I'm talking about - getting users to read a red blinking note and press a button that says X will still get users who simply don't get it. no go get them do a 3D gesture that will launch a floating globe hologram without a 2 hour training... that's the real challenge IMHO.
We navigate and create complex systems every day that could be more easily absorbed and understood with more complex, dynamic representations. I see the world as pictured as one where Word no longer exists, where you can send someone a simulation and be understood in a few minutes instead of spending hours with a whiteboard or months getting a proof of concept built by a development team.
"is she a publisher? a researcher? a biologist? a teacher?"
Why not all 4?