Valve announces SteamVR, debuting at next week’s Game Developers Conference
arstechnica.com
arstechnica.com
If I were Valve, I would immediately ban any previous Oculus Rift support in the Steam store as well. It's the only way for SteamVR to make itself competitive this late in the game. Otherwise, unless the hardware really is radically better than Oculus Rift (seems improbable) they won't have a big enough competitive edge to catch-up to Oculus in terms of developer support and user critical mass.
Besides, why support Oculus Rift after selling out to Facebook and stealing your best VR guy anyway? Facebook will only screw over Valve some more in the future once Oculus Rift gets big enough and Facebook doesn't need Valve anymore.
Users would riot. Clearly Valve must look for ways to give itself an edge, but taking away features is a recipe for bad PR.
I do hope Valve can pull it off, though. They deserve a shot, after how their relationship with Oculus went.