Show HN: Pivots, my first game in Swift
itunes.apple.com
itunes.apple.com
This is my first attempt at a game so I'd love any feedback you guys have. It started out as a side project to learn Swift (yup, my day job is making iPhone apps and I have side projects making iPhone apps) just working nights and weekends but I ended up spending the last couple months working on it mostly full time. Many many tweaks and gameplay iterations later it's finally on the store.
Edit: Also, I know I messed up the app preview video (landscape video for portrait game). I really hate iMovie fwiw. Update is on the way today. :-(
I'd reconsider the logo though, I expect a Microsoft lawyer would argue trademark infringement quite happily.
I do a fair amount of iOS development but I'm just now getting into Swift (Obj-C up until now) and I've never done any game programming (other than a trivia game, which doesn't count).
Did you use any game development frameworks/libraries? Do you use Storyboards at all for games like this? How would recommend getting started making puzzle games in Swift?
One gripe: the number font looks like Comic Sans. I know it's not Comic Sans but it's very close to and give the game kind of an amateurish look.