Texas Hold'em Hand Strength, Visualized
chrisbeaumont.org
chrisbeaumont.org
Then he computing weighted hand strengths based on frequency of opponents playing a hand. So now QQ doesn't win as often, given that the opponent doesn't play 27o very often so you don't actually get to win hands vs 27o (they don't occur).
BUT to determine how often an opponent plays a given hand, he's using the IRC poker database, which is full-table hands. So we see that people play K7 infrequently, for instance, which is true at a full ring game. But in a heads-up match, K7 is played very, very frequently. 85%+ I'd say, but easily 75%. [1]
[1] I played heads-up poker professionally for a few years. I logged millions of hands.
You're not wrong, it's just off-topic, essentially.
You could say that you need to account for talent, too--but at some point you're going beyond what can be analyzed, at least currently. NLHUHE is not a solved game.
I'm not even sure how you could extrapolate a betting strategy from the post. It doesn't even mention money, let alone stack sizes, position, or any of the thousands of variables you might factor into an entire strategy.
Given a very naive player with a hand they've seen on the chart is great, I'd advise them to bet it all (early/preflop) rather than try to play a hand out. I think they'll be more profitable on average, particularly against a solid player, which defen mentioned.
It's considered bad form in the poker world, and generally against site TOS, if you're a player using the data to have a read on a player before you've ever played him.
If you're just doing research, nobody cares at all. They might even give you the datasets, if they actually believe you. Or perhaps if you let them anonymize them?
And then, what's interesting is that with 2 players ak win at 67% and jj win at 77.5% (ak < jj)
But at 10 players, ak wins at 20% and jj wins at 19.3% (ak > jj)
Illustrating the number of players changes the hand strength
I have a buddy with ~200k on some network, I think merge, and he has a pending cashout for 2k (the max) that has been pending for months. He can't initiate another until the last has been resolved.
Until about a year ago (post-black-friday, of course) he was able to remove about 12-14k/year, given the wait time per check and the maximum of 2k per check.
You need to move or play in a casino.
I personally recommend pokerstaples stream. He's a very math based MTT player.
This is interesting, but the layout is pretty confusing for somebody who studies poker.
Every other hand chart has AA in the top left, like these from Poker Stove: http://i.imgur.com/cvgvh.png
Also, yours have duplicate information. As2d and 2dAs are both displayed, when in fact they are equal in poker. Most charts split up suited and offsuit hands, like the ones above or this one from Equilab which lists out every combo separately like you do: http://i.imgur.com/BqS1iht.png
Your input format is also confusing. On your site, users have to type '6C 6D' but everywhere else on the internet, that would be written '6c6d'
Besides, limit is dead.
It was not solved to maximally exploit a bad villain, but it was solved to be unexploitable, and therefore unbeatable.
It would make mountains of chips vs 99%+ of players, probably at 80%+ of the possible rate.
[1] http://www.bkgm.com/articles/Sengoku/TemperatureMap/index.ht...
I haven't looked at the numbers but I would bet that A2-A5 are better off against KK than AQ.
KK (70.9%) vs AQsuited or AQoffsuit (29.1%)
KK (69.2%) vs A5suited or A5offsuit (30.8%)
The reason why the seemingly inferior hand of A5 does better is that it has about a 4.6% chance of making a straight. (Usually A2345, but conceivably something else) The AQ hand has only about a 2.7% chance of making a straight, because the deck is depleted of Kings, making the desired AKQJT straight hard to catch.
In general, Slice is a wonderful -- and free -- tool for testing various hand outcomes, particularly against likely ranges that an opponent might have.
NOTE: The simulation percentages above will vary slightly each time Slice goes hunting for 100,000 random hands. But the disparity between AQ and A5 generally is somewhere between 1.5 and 2 percentage points.
Interesting visualization!
So much incomplete information combined with luck obscures the best strategy. If it weren't for these traits, it's likely poker would have been relegated to the likes of checkers by now. Solved and not fun for competent players.
The luck keeps people coming back.
Anyway, I can't agree with what you're saying, which is really just an opinion.
So you don't need luck to make it an attractive spectator sport. But I suppose it might be very different from poker if there wasn't luck involved.
usually you're getting it in 65-35 with your strong hands or worse (overpair vs. a strong draw)
(I'm not among the 95%!)
I know it's good when it's good, but it can be easy to read, it splits a lot of the pots because the board goes four paint or whatever, it gets tricked into dumping money with top pair no kicker, etc.
Plenty of guys are flatting two raises OOP and hoping to hit a flop and that's a recipe for dumping chips.
It's a great hand to play anytime 76s would be a great hand.
The reason is entirely high-card strength vs all the hands including cards less than 7, like 65, 64, etc.
EDIT: And the value of pairing the 7 vs pairing the 3, again where high card strength matters--6X pairing the 6 won't matter as often.
Given there's only two hands, they are somewhat likely to showdown unimproved, not making a pair or better. If you analyzed ten handed tables, 2-7 fares the worst.
23 offsuit is the worst hand against a single opponent because the likelihood of needing a straight or flush to win the hand decreases and the penalty for having a lower highcard is higher.
If you look at the final diagram, they are almost equal in average expected payout, with the 2-7 dropping value much more than the 2-3. I would expect this is due to the paired 7 not being very strong against more commonly played hands with higher average card value. (In other words, 7 doesn't mean as much when the average opponent has cards higher than a 7.)