Slice and Carve: The Next Wave in Computer-Aided Creativity
bits.blogs.nytimes.com
bits.blogs.nytimes.com
On top of that, 3D printers and laser cutting machines are still pretty expensive. It will take about a decade before they are within reach to everybody.
Glowforge is now tackling this for lasers. We're still a ways away from shipping, but we're already confident we can get the price under that of a Makerbot.
I think the biggest block these days on 3d printing becoming more mainstream is the complexity of the design tools, rather than the equipment costs.
That said, we prefer our Dropcams to our closed circuit TVs and our Fitbits to our pedometers. We realize that some people may not like the tradeoffs we made, but we hope some folks are as excited about it as we are.
On a purely technical side, I have a strong suspicion that "cost saving" is a smokescreen. A camera would be useful for quality assurance, A/B testing new routing equations and at most calibrating the origin point of the bed. But maybe I am a little jaded from SimCity 5.
Build it like this: http://www.lasersaur.com/manual/build/
Control it with your browser: http://www.lasersaur.com/manual/software
Disclaimer: I have a Lasersaur an I am a dev person for it.
Also I have to call out Mr. Wingfield for calling a milling machine a "reverse 3D printer". Really!?