Play Breakout while you pull to refresh
github.com
github.com
Some early testers liked the animation, but it turned out engineering effort was better spent on getting the backend tuned for better performance. Now the request for user-specific news is down to around 500ms on WiFi, and the physics animation has gone away. :)
Whats the use case? If the refresh takes a long time, is pull-to-refresh the best UX? If it doesn't, then you won't get a good game in?
If that's an open question, then this is the one thing that makes the answer a resounding YES.
Sadly though, I could see this being used in addition to traditional banners. :(
Since installs have become so prevalent in console games, I would love to see these sort of mini-games be used to ease the wait.
Plus ca change…
(And it had parts of the theme from One Man and his Droid as the sole background music. So it's going to take a while until I can scrub that out of my hearing canal now…)
The funny part? We would get legitimate complaints when the site came back that the game was gone. We had to keep it up on an alternate page just so we could direct those people to it.
however, consider the ramifications where losing a life on breakout drops your requests and makes you try again ...
might be a cool option for a 'youve refreshed too many times, beat this level or wait 10 seconds' scenario?
I wonder the first app to add something similar?
My bet is Snapchat. They always have fun pulldown animations.