Some wrappers like Eto.Forms and XWT exist but don't expect drag and drop visual designer tooling.
Thanks to Mono WinForms is sort of cross platform to a certain extent but if you give it a try you'll see why it is not recommended.
Some wrappers like Eto.Forms and XWT exist but don't expect drag and drop visual designer tooling.
Thanks to Mono WinForms is sort of cross platform to a certain extent but if you give it a try you'll see why it is not recommended.
>Cross platform .NET usually means using a native toolkit on each different platform and the result is WPF on Windows, GTK# on Linux, and MonoMac on Mac.
What are the odds Microsoft announces WPF open sourcing and maybe a wrapper of some sorts for OSX support at Build this year? I give it at least 50/50 on the open sourcing part.As someone who worked on WPF though, I will comment that the code may not actually be too useful. It is heavily tied to Windows and its graphics infrastructure.
I'm more interested in seeing something like Moonlight ported to modern platforms.
Open Sourcing it is one thing, converting that into an engine that can do layout and rendering identically across multiple platforms is non-trivially difficult. Talk to the browser folks on how hard they had to work on that, and they wern't dealing with 3D stuff.